Results 1 to 10 of 71

Hybrid View

  1. #1
    Player
    Chiramu's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,036
    Character
    Cirra Maru
    World
    Famfrit
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Hyperia View Post
    The question I ask, would you rather have a new expansion or this?
    If they made the world fully open then it would feel like a completely new experience.

    EDIT: I don't mean they should make the "tunnels" on the map walk-able, I mean that they should think about how everything fits into place together. Put the puzzle together, work with the lore and figure out how people transcend flights of steps, how people walk the Limsa bridge etc.

    Similarly like WoW map transitions.

    EDIT2: For crossing the Limsa bridge it would be nice if they allowed mounts in city states too . It would be a really nice touch to have mounts in cities.
    (0)
    Last edited by Chiramu; 07-08-2017 at 03:38 PM.

  2. #2
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    3,133
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Chiramu View Post
    If they made the world fully open then it would feel like a completely new experience.

    EDIT: I don't mean they should make the "tunnels" on the map walk-able, I mean that they should think about how everything fits into place together. Put the puzzle together, work with the lore and figure out how people transcend flights of steps, how people walk the Limsa bridge etc.

    Similarly like WoW map transitions.
    It was like that in 1.0, and the result was corridors(canyons, caves, etc) that took 10-30 seconds to walk through because it was loading the next zone. The game's server infrastructure is a bunch of cardboard boxes held together with bubblegum and tape, it couldn't handle loading zones(hidden or otherwise) being removed completely.
    (3)

  3. #3
    Player
    Chiramu's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,036
    Character
    Cirra Maru
    World
    Famfrit
    Main Class
    Conjurer Lv 70
    I'm not talking of corridors, corridors don't put the puzzle together. The creative team behind FFXIV need to put their thinking caps on to work out how things actually fit together. Corridors do not fit things together.
    (1)

  4. #4
    Player
    Galka_Rock's Avatar
    Join Date
    Oct 2016
    Location
    Ul'dah
    Posts
    36
    Character
    Galka Rock
    World
    Famfrit
    Main Class
    Monk Lv 70
    Quote Originally Posted by Chiramu View Post
    I'm not talking of corridors, corridors don't put the puzzle together. The creative team behind FFXIV need to put their thinking caps on to work out how things actually fit together. Corridors do not fit things together.
    In one of the map views, you actually can see how the maps fit together, though.

    That said, I want to be able to cross the bridges in Limsa again. Or travel under the canopies in Gridania again. Ul'dah should not be seamlessly connected to the map, though.
    (0)

  5. #5
    Player
    SonKevin's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    212
    Character
    Fax Machine
    World
    Pandaemonium
    Main Class
    Conjurer Lv 4
    Quote Originally Posted by Chiramu View Post
    EDIT: I don't mean they should make the "tunnels" on the map walk-able, I mean that they should think about how everything fits into place together. Put the puzzle together, work with the lore and figure out how people transcend flights of steps, how people walk the Limsa bridge etc.

    Similarly like WoW map transitions.
    WoW's maps are a lot less intensive than FFXIV maps. Not only that, but the lore was with long tunnels. You used to have to walk Limsa bridge. You used to have to walk under the canopies to leave Gridania. The main gate to Ul'dah was closed because they needed you to walk through the long tunnel to enter Thanalan. The lore excuse was security or something like that. You can still see those places in FFXIV. It's just where they started in 1.0, they become zone markers in 2.0. Things aren't placed willy nilly.
    (4)