That's why there would be an option to turn tunnels off, as I mentioned. Not everyone would like the extra immersion. And perhaps it becomes something like... you have to walk through the first time, after that, there's "Quick transit" on/off.

That's why there would be an option to turn tunnels off, as I mentioned. Not everyone would like the extra immersion. And perhaps it becomes something like... you have to walk through the first time, after that, there's "Quick transit" on/off.


The logistics of your idea are just off the charts. Having an option to disable tunnels would just make tunnels an absolute waste of resources as very few people would ever use them. Not only that, but your "Quick Transit" idea is just a loading screen! While I personally enjoyed the tunnels, I did have gripes about them. I don't think I'd want them back, but then again I rarely do anything that requires me to actually zone to different areas outside of teleporting.

You're saying just what I meant, though I should have put it into better words. "Quick transit" would just be the loading screens with everything as they were with the release of 2.0.The logistics of your idea are just off the charts. Having an option to disable tunnels would just make tunnels an absolute waste of resources as very few people would ever use them. Not only that, but your "Quick Transit" idea is just a loading screen! While I personally enjoyed the tunnels, I did have gripes about them. I don't think I'd want them back, but then again I rarely do anything that requires me to actually zone to different areas outside of teleporting.
Everyone TPs everywhere in the first place, so it wouldn't take so long to get around, even with transition zones. It would just be nice to see things get bigger again. Like in the Heavensward and Stormblood zones. Transition zones would make the world feel bigger again.
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