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  1. #1
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by KisaiTenshi View Post
    Yes, and a truely seamless map experience requires abandoning the concepts of zones
    What's your point? My post had no confusion about what SE might have to do to improve their zones - only my opinion on what I prefer and examples of games that managed zones differently. GW2 is a perfect example of exploiting the benefits of instanced zones to its fullest. You can walk around the entirety of Divinity's Reach, for example, up and down alleys, through markets, winding in and around multi-leveled neighborhoods and parks - and go inside a huge chunk of the buildings. Compare that to a city like Ul'dah or even our more recent Kugane and it's obvious how restricted things are.
    (2)

  2. #2
    Player
    DPZ2's Avatar
    Join Date
    Feb 2015
    Posts
    2,613
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 97
    Quote Originally Posted by Naunet View Post
    GW2 is a perfect example of exploiting the benefits of instanced zones to its fullest. You can walk around the entirety of Divinity's Reach, for example, up and down alleys, through markets, winding in and around multi-leveled neighborhoods and parks - and go inside a huge chunk of the buildings.
    Not exactly the 'entirety' of Divinity's Reach. I cannot get to a certain Inn there, or a certain orphanage, for example, without entering a separate instance with those specific features -- and by features I mean alleys, markets, neighborhoods. Same in several other residential districts within the other major cities, places where major plot happens.

    The other thing about that lack of 'seamless' ... aetherytes are a big method of moving about in the cities these days. If I am at the Fishing Guild in Limsa, I don't run up steps to get to the Aftcastle, I use an aetheryte.
    (0)

  3. #3
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by DPZ2 View Post
    Not exactly the 'entirety' of Divinity's Reach. I cannot get to a certain Inn there, or a certain orphanage, for example, without entering a separate instance with those specific features -- and by features I mean alleys, markets, neighborhoods. Same in several other residential districts within the other major cities, places where major plot happens.
    You're talking about the player character's "Home District" - that's instanced off because of phasing for story things.
    (0)