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  1. #51
    Player
    Sylvina's Avatar
    Join Date
    May 2017
    Posts
    1,102
    Character
    Sylvina Eon
    World
    Exodus
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Greedalox View Post
    Go play Black Desert Online if you want that crap...
    :^)
    Except BDO has awful translation, and awful almost everything else, except for combat which is nice.

    Better to ask for something which would be a 100% improvement here, even if some people apparently don't know how to make good use of said improvement.
    (1)

  2. #52
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    I can agree for harder dungeon related content. WoW's Mythic+ just isn't what I'd wish for this game though. The only thing I ever found fun about Mythic+ was the modifiers to trash and players. The concept of mad rushing the dungeon for hopes of a higher level key to just do it all over again was never exciting in the least. I'd prefer something challenging because the encounter is challenging, not because we need to cheese it to beat a timer.
    (1)

  3. #53
    Player
    loreleidiangelo's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    Quote Originally Posted by Sylvina View Post
    Except BDO has awful translation, and awful almost everything else, except for combat which is nice.

    Better to ask for something which would be a 100% improvement here, even if some people apparently don't know how to make good use of said improvement.
    Pretty sure Greedalox was being facetious. The top voted comment in this thread is a very dismissive "go back to WoW" remark rather than meaningful critique of the actual idea put forth by the OP.

    Quote Originally Posted by SDaemon View Post
    I can agree for harder dungeon related content. WoW's Mythic+ just isn't what I'd wish for this game though. The only thing I ever found fun about Mythic+ was the modifiers to trash and players. The concept of mad rushing the dungeon for hopes of a higher level key to just do it all over again was never exciting in the least. I'd prefer something challenging because the encounter is challenging, not because we need to cheese it to beat a timer.
    I actually agree with this. I don't think everything about Mythic+ is a good idea - some execution if it is actually monstrously poor, in fact. But the basic tenable concept - harder dungeons with rarer or greater rewards - is something I think a lot of people who play this game might like to see, especially if it doesn't impede the progress of those not seeking a challenge.

    I always imagined an "Extreme" dungeon would just reward more tomestones or something of the like. Skilled players can cap faster but it doesn't completely invalidate expert roulette or whatever.
    (3)
    Last edited by loreleidiangelo; 07-03-2017 at 03:33 AM.

  4. #54
    Player
    Nixxe's Avatar
    Join Date
    Mar 2015
    Location
    Ul'dah
    Posts
    1,470
    Character
    Nixx Delumi
    World
    Sargatanas
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Sylvina View Post
    if you can't handle sliders don't use them but the rest of us would like to have some actual customization.
    You can't just not use sliders when sliders are how you customize the character. Please endeavor to be ever so slightly less ridiculous.
    (2)

  5. #55
    Player
    Alestorm's Avatar
    Join Date
    Mar 2016
    Posts
    1,085
    Character
    Oraina Fhey
    World
    Coeurl
    Main Class
    Red Mage Lv 90
    The issue with this was it was intended to give a solid end game option for non-raiders/pvp players. It became the worst thing in a while because you couldn't use party finder and people wouldn't take/go with you unless you were in the highest gear possible. It became a way for raiders to gear up their alts and no one else was allowed.

    It might have gone better if Blizzard put in an item sync in the system; that way your gear was less important.
    (1)

  6. #56
    Player
    JunseiKei's Avatar
    Join Date
    Sep 2013
    Location
    The Mist, Ward 9, Plot 2
    Posts
    1,800
    Character
    Xoria Tepes
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Players: Give us harder stuff.
    Yoshida: Titan EX, Gordias, The Steps of Faith, The Second Coil of Bahamut Savage.
    Players: It's too hard!

    (Those were all things that most people complained about and were changed, abandoned or nerfed in some form. In Titan EX's case, it was removed as a gate to get into other EX primals.)

    Just let the devs be devs. Personally, we don't need WoW crap here. FFXIV is not built around having an end-all armor for the rest of the game. It's not built around the same dungeons with just higher stats to make it more "difficult." It doesn't need a varied scale of armor if it'll all become moot come the next patch anyway. That's the beauty of FFXIV here that it reads like some people mean to change: regardless of whenever you join the game, once story is out of the way, it's incredibly easy to jump in and catch up. You don't need to pour your entire life into the game to stay relevant.
    (1)

  7. #57
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Alestorm View Post
    The issue with this was it was intended to give a solid end game option for non-raiders/pvp players. It became the worst thing in a while because you couldn't use party finder and people wouldn't take/go with you unless you were in the highest gear possible. It became a way for raiders to gear up their alts and no one else was allowed.

    It might have gone better if Blizzard put in an item sync in the system; that way your gear was less important.
    The only aspect I like about "tuning a dungeon" is if it was specifically for a boss-rush. eg remove the trash mobs and just fight the bosses. Boss rushes would be run at minimum ilevel sync so they can not be overgeared. Get a S/SS rank get a bonus. Get an A rank get the normal reward (100% tomes/experience) the dungeon would normally give out. Get a D/C/B rank and only experience/tomes rewarded (75% for B, 50% for C, 25% for D.) Also the dungeon timers would be reduced to 15 minutes with a "time to beat" listed.

    Mabinogi actually had this as an option for the "easy/intermediate/hard" too, but just about everyone you tried it, did it to cheese the leaderboard by spamming cash shop items. Hence a boss rush would have to disable items too. Once you got the reward you never play it again. So that aspect was seriously broken.
    (0)

  8. #58
    Player
    Galgarion's Avatar
    Join Date
    Aug 2014
    Posts
    612
    Character
    Famine Cruor
    World
    Mateus
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Zarabeth View Post
    Please no, if you want to play WoW please go do that. I like to play FFXIV.
    The sad fact this got 31 upvotes is shameful. Not because it's a wow bash, but because there are 32 literate adults lurking on this forum who don't seem to realise that almost every aspect of FFXIV's gameplay was lifted from other MMO games. Putting features from other games in FFXIV is KINDA what they do around here, you snowflakes. Get some perspective.

    "Shut up, Galgarion, you don't know what the hell you're talking about!" they furiously replied while some waited in group finder for their dungeon to pop, while the others awaited their LFR Susanoo, and still others tackled their public quests and rifts.
    (5)
    Last edited by Galgarion; 07-03-2017 at 04:02 AM.

  9. #59
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by JunseiKei View Post
    Players: Give us harder stuff.
    Yoshida: Titan EX, Gordias, The Steps of Faith, The Second Coil of Bahamut Savage.
    Players: It's too hard!

    (Those were all things that most people complained about and were changed, abandoned or nerfed in some form. In Titan EX's case, it was removed as a gate to get into other EX primals.)

    Just let the devs be devs. Personally, we don't need WoW crap here. FFXIV is not built around having an end-all armor for the rest of the game. It's not built around the same dungeons with just higher stats to make it more "difficult." It doesn't need a varied scale of armor if it'll all become moot come the next patch anyway. That's the beauty of FFXIV here that it reads like some people mean to change: regardless of whenever you join the game, once story is out of the way, it's incredibly easy to jump in and catch up. You don't need to pour your entire life into the game to stay relevant.
    Gordias is a poor example. They overtuned it to the point healer DPS was required because even flawless DPS couldn't meet the check. They later acknowledged their mistake and released Midas, which was far better received. Unfortunately, coming off the heels of the disastrous Gordias tier, people had already abandoned raiding.

    Nevertheless, why is it always a dichotomy? Asking for harder content doesn't have to mean soul crushingly difficult. When people ask for harder dungeons, they means imply dungeons we don't completely faceroll. Susano and Lakshmi EX are considered jokes. That doesn't mean they have to be bumped up to Brute Justice or Living Liquid levels. Letting the "devs be devs" is a nice sentiment but if the content bores, people will wind up not doing it.
    (2)

  10. #60
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Galgarion View Post
    The sad fact this got 31 upvotes is shameful. Not because it's a wow bash, but because there are 32 literate adults lurking on this forum who don't seem to realise that almost every aspect of FFXIV's gameplay was lifted from other MMO games.
    It's also shameful because "I won't use this feature" isn't an argument against implementing something. People don't think of things like efficient development time, meaningful reward systems, variety of gameplay or increased player choices. They just cry NO at every suggested feature they themselves are not interested in doing or using, because The Twelve forbid someone else has more fun in this game than before.
    (4)
    Graphics
    MSQ
    Viper

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