Quote Originally Posted by Lebenoshl View Post
lol

I'm happy your finding it easy to 100% HQ your normal recipes. However the quality penalty will be big for the future lvl 70 3* and 4* recipes. And for the 4* recipes its highly likely that Ingenuity II will not provide much bonus at all simply because the recipe level will be too high. Just 1 IQ 11 BB probably isn't going to cut it.

To OP. Just level to 61 and all your problems will be solved. You'll get a massive bonus since you'll outlevel the recipes you are doing.
I think it could go either way. I'm hoping that everything is this easy just to ease crafters into the system as a form of a reboot before providing harder recipes. It could also go the other way and this could simply be a form of lowest common denominator design: an easy system that accommodates crafters at all skill levels, gear configurations, and class configurations (like how in potd, party composition doesn't matter for the regular levels anyways).

I'm not sure whether ingenuity 2 will provide smaller bonuses for level 70 3* and 4* crafts. At 60, we can see that ingenuity does provide a huge boost for all master craft tiers (8200 for me with ingenuity and innovation and gives 7900 even while crafting a level 65 recipe at level 60; that's a reduction of ~150 quality per level). They would have to boost recipe levels significantly to negate the bonus. To make things harder, I think they have to significantly increase quality requirements and/or progress requirements.

I think changing the quality penalty serves 2 purposes: simplification is one but it also gives single class crafters who might be stuck with byregot's miracle a way of buffing their finisher as well using ingenuity 1, which is also very powerful now.