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  1. #11
    Player
    Llugen's Avatar
    Join Date
    Feb 2014
    Location
    Ul'dah
    Posts
    696
    Character
    Zera Vyre
    World
    Midgardsormr
    Main Class
    Black Mage Lv 90
    @CecMiller, I know this is like 5 days too late, but SMN played to perfection can put out higher numbers than a BLM can, whether or not FFlogs reflects that matters little to me. Feel free to read Eirene Snow's extremely detailed guide on how ridiculous it is to play SMN and you'll see what I mean.

    Also, response at large, BLM already does marginally less damage than SAM, or let me rephrase that, I do marginally less damage than a SAM when I play it #subtlebrag. BLM has always been about planning ahead and movement and the whole song and dance (or lack thereof) so slight potency buff(s) or the aforementioned suggestions I gave back on an earlier page would help with that just fine, and just a LITTLE bit more movement relief would be all the class really needs.

    Oh and a MP nerf for Thunder III and/or a MP pool increase would be nice too. It's frustrating to end up with not enough MP to cast when entering ice sometimes.

    @Maero, by SE's own logic, the ability to resurrect a dead player is "extremely strong" and RDM can literally raise 5 players in 10 GCDs with MP left to do the rotation (if lucid is up). That is the the most broken thing that SE has ever implemented into the game, period. Please nerf RDM.
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    Last edited by Llugen; 07-15-2017 at 12:27 AM.