
RDM also has (potent, instant) cure, (instant) raise, mobility, and buffs all physical damage dealers.Call me simplistic but am I the only one looking at the parses and wondering what the devil some people are complaining about? BLM does more damage than RDM potentially but RDM can surpass them on fights like Lakshmi which are huge AoE dumps and require a whole heap of movement. So... What is the problem exactly?
Different classes do better/worse at different encounters and if you look at the numbers, the difference is trivial to say the least. I am really not grasping this whole logic of why BLM must be the top caster of every single fight or sky going to suddenly start falling.
IMO, the only casters that have any grounds to complain is SMN and even that is less to do with the damage output and more about how sadistically unforgiving it is to play.
BLM has the lowest mobility in the game, essentially zero utility that the other magic dps don't have and.. yeah. That's it.

Only really "potent" if doublecast which isn't instant. If we are bringing utility in to the argument, it should also be noted that BLM is pretty much only viable source for Mana Shift.
As do SMN and while Verraise is more flexible to use, it is worth remembering RDMs also have fewer ways to recover mana to afford to use it.(instant) raise,
Are you referring to Displacement? Is melee range backstep really worth being envious of when BLM have Between the Lines with less than 10% of the cooldown?mobility
This I can agree with as it turns us in to a steroid dispenser for SAM. That said, I am not sure how you can tinker with Embolden without making life harder for other physical DPS and if you go after SAM DPS too hard, they will just be making the same arguments the BLMs are making now.and buffs all physical damage dealers.

It's potent in comparison with what other people who compete for the same slot have.
SMN have one instant spell per minute. RDM have one instant spell per spell. As for the mana cost; when talking about clutching through initial fights, someone doing less dps for a period of time is less restrictive to progression than someone being dead for a period of time, especially a healer or tank.As do SMN and while Verraise is more flexible to use, it is worth remembering RDMs also have fewer ways to recover mana to afford to use it.
I'm referring to one out of every two casts at a MINIMUM being instant cast, leaving you with more than half of your combat time being mobile.Are you referring to Displacement? Is melee range backstep really worth being envious of when BLM have Between the Lines with less than 10% of the cooldown?
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