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  1. #1
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,253
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    BLM is pulling more DPS than RDM according to FFlogs, so actually we should nerf BLM and their 32k Fouls.
    (2)

  2. #2
    Player
    Alkel's Avatar
    Join Date
    Oct 2011
    Posts
    808
    Character
    Alta Kelma
    World
    Ragnarok
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by Jonnycbad View Post
    BLM is pulling more DPS than RDM according to FFlogs, so actually we should nerf BLM and their 32k Fouls.
    No its not:

    https://www.fflogs.com/statistics/15/#boss=1036
    https://www.fflogs.com/statistics/15/#boss=1037
    (2)
    Compagnie libre Storm, serveur Ragnarok
    http://www.stormffxiv.com

  3. #3
    Player
    Galvuu's Avatar
    Join Date
    Jun 2017
    Posts
    637
    Character
    Galveira Vorfeed
    World
    Ragnarok
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Jonnycbad View Post
    BLM is pulling more DPS than RDM according to FFlogs, so actually we should nerf BLM and their 32k Fouls.
    It's not, and damage is all we have. Okay, and we're slightly better at Mana Shifting.
    That's it. Having the raise and the cute is actually so clutch sometimes, on RDM. You can literally save a run.
    On BLM I just look as it falls apart and accept my fate.

    But that's not even my issue. It's how fluid and easy RDM feels to me. I can just run around for days. On BLM it's all so tense- I need to predict the next 30s of every fight and make contingency plans so I can keep dpsing. I kinda like that feeling- the knife's edge, a bad aoe pattern and I'm screwed, and the feeling when you "outsmart" the mechanic. I just wish I had a better reward. And didn't know the group is better served if I go RDM x)

    It's not like the fact we have a stronger single hit is that important anyway. Fire IV is sooo slow with the new speed scaling :/
    (3)