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  1. #1
    Player
    Fyce's Avatar
    Join Date
    Oct 2013
    Posts
    1,755
    Character
    Fyce Alvey
    World
    Cerberus
    Main Class
    Summoner Lv 100
    BLM is less than 100 DPS below RDM in Susano. It beats SMN by 200 DPS.
    BLM is 200 DPS below RDM in Lakshmi. It beats SMN by 100 DPS.
    So, on average, BLM is 150 DPS inbetween RDM and SMN regarding caster DPS. While it's not "the best", it's still completly viable. SMN, on the other hand, is not.

    SAM is completly overpowered, don't compare BLM to it. In fact, don't compare anything to it. SAM is in its own category.

    Though I do agree that RDM grants too much DPS for the skill floor and ceiling it has, while also having very potent healing abilities and raise. It's also a job which doesn't punish failure that much.
    Tuning it down a bit is all the caster balance needs. SMN needs quite a buff too. But BLM is probably at the right spot already.
    (8)

  2. #2
    Player
    Kacho_Nacho's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    2,701
    Character
    Kacho Nacho
    World
    Coeurl
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Fyce View Post
    BLM is less than 100 DPS below RDM in Susano. It beats SMN by 200 DPS.
    BLM is 200 DPS below RDM in Lakshmi. It beats SMN by 100 DPS.
    So, on average, BLM is 150 DPS in between RDM and SMN regarding caster DPS. While it's not "the best", it's still completely viable. SMN, on the other hand, is not.

    SAM is completely overpowered, don't compare BLM to it. In fact, don't compare anything to it. SAM is in its own category.

    Though I do agree that RDM grants too much DPS for the skill floor and ceiling it has, while also having very potent healing abilities and raise. It's also a job which doesn't punish failure that much.
    Tuning it down a bit is all the caster balance needs. SMN needs quite a buff too. But BLM is probably at the right spot already.
    I love red mage. It is a fun job and a pretty easy one too.

    And I agree with everything you wrote regarding them.

    Due to the fun being in the mechanics, doing appropriately less damage would not affect my enjoyment of the job. It would also be fair to the more complex jobs too.

    But, for the life of me, I cannot come up with a damage dealer ranking without wanting to change it a few minutes later.

    Gah! How do the devs do it? By complexity? By utility?

    If you were the person doing the nerfs and buffs, what would be your damage dealer rankings?
    (1)