Page 6 of 12 FirstFirst ... 4 5 6 7 8 ... LastLast
Results 51 to 60 of 115
  1. #51
    Player
    EvianEverdeen's Avatar
    Join Date
    Aug 2013
    Posts
    364
    Character
    Evian Everdeen
    World
    Midgardsormr
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Koohii View Post
    I've been trying to make a macro that does 1star as cheap as possible in CP but still accomplish as close as possible to 100% with NQ mats, since I feel a lot of these ones in here are very expensive in CP, so far this is what I came up with:



    It uses a total of 495 CP
    Not a bad rotation, but it looks like you're sacrificing CP melds in favor of Control melds in order to successfully complete your rotation. Most crafters are going to want as much base CP as possible so that they can utilize more actions for long rotations/macros and experimenting with new ones. In general, most crafters will make sure they meld max CP, then meld up Craftsmanship where it needs to be for current recipes, then finally meld in as much Control as possible, in order of prioritization (not necessarily actual meld order). I'm not saying your rotation is bad, if it works for you, it works for you. What I'm saying is that you'll probably see most end-game crafters running around with max CP melded before prioritizing Control melds, so that's what my rotation/macro was designed around. Once we all figure out what is exactly needed for stats in terms of new recipes, we'll probably be all overmelded out anyway or for those already overmlded for all stats, your rotation is very viable. However, right now there's no real rush to overmeld much of anything other than CP, because the other additional stats are just not needed at this point.
    (0)
    Last edited by EvianEverdeen; 07-10-2017 at 11:44 PM.
    You know what's so overpowered in this game, that they just HAD to leave out?
    -Buffing during cutscenes.
    -Pets receiving the Protect buff.
    -A blacklist with more than a 200 player capacity.
    -Filtering the flying text for your own numbers.
    -A better way to organize and sort through your macros.

  2. #52
    Player
    Koohii's Avatar
    Join Date
    Aug 2013
    Posts
    8
    Character
    Koohii Jikan
    World
    Cerberus
    Main Class
    Archer Lv 100
    Quote Originally Posted by EvianEverdeen View Post
    Not a bad rotation, but it looks like you're sacrificing CP melds in favor of Control melds in order to successfully complete your rotation. Most crafters are going to want as much base CP as possible so that they can utilize more actions for long rotations/macros and experimenting with new ones. In general, most crafters will make sure they meld max CP, then meld up Craftsmanship where it needs to be for current recipes, then finally meld in as much Control as possible, in order of prioritization (not necessarily actual meld order)....
    Thanks, and I forgot to say cheers to you and Ermad for your rotations you made, I linked them to my FC

    At this point you are right that going for max CP melds in the gear seems to be a nice and cheap way, my rotation was just a way to do it differently if people don't wanna think about having to re-meld later on and maybe want something less CP heavy and more focus on control.
    (0)

  3. #53
    Player
    Caimie_Tsukino's Avatar
    Join Date
    Feb 2014
    Posts
    1,148
    Character
    Caimie Tsukino
    World
    Zalera
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by cgbspender View Post
    What about something like this ? Using the same stat, I find this rotation more straightforward. The odds that you aren't getting a good condition are abyssmal, and you could just meld a couple of cheap control materias to reach 100% anyway.

    Hey cgbspender! You have a rotation that requires the least craftsmanship ever! 1211 is the lowest I have ever seen! Yet, your rotation completes the item in 5 steps, thus buying an extra touch, reaching IQ11. Although it reaches IQ11, it provides a Blessing under Ingen2 but without Innov. So the final quality gain from the Byregot becomes somewhat similar to IQ10 from other rotations listed on this thread. The rotation spent 92 CP on progress (MuMe, PBPx2, Ingen2, Ob+FocS x2), which is a big investment, the extra Prud Touch also requires that extra 21 CP, thus the final CP requirement is very high.

    Very good job of making good use of your high CP to compensate for the lack of craftsmanship. With a rotation like this, I think you should either push your control even higher just to make it 100% HQ, or just fall back on the control and just use a little bit of HQ mat. From previous calculations, you can have LESS THAN 1136 control, and still reach 100% HQ if you use 1 HQ mat. I think you have used HQ Seafood Stew here, so your base control is probably 1171 - 31 = 1140. It's a very reasonable rotation to go with your choice of food and your CP-heavy melds. Overall, very nice job! One minor touch-up perhaps would be to use a SH instead of SH II before the PBPs.

    I made up a little graph using the data I collected...

    This graph shows a linear relationship between the craftsmanship vs progress from Focused Syn for 1 star items. Keep in mind that naked Foc Syn gives exactly the same progress as a CS III under Ingen2. Thus, it's very easy to calculate what progress your rotation give per synthesis:
    Your MuMe, PBPx2 should give: 1039, 696, 467 progress.
    You have 1211 craftsmanship... plugging it into the equation yields 388 progress for a naked Focused Syn. This means CS III under Ingen2 will also give 388. This means a Foc Syn under Ingen2 will give (388/150) x 200 = 517.
    Thus, the two Focused Syn under Ingen2 should give 517 x2.
    Altogether, you will have 3236 progress pushed out. So the calculator is "pretty accurate, but may not be 100% accurate".
    With this calculation, the minimum progress required from each of your Foc Syn under Ingen2 = 474. So theoretically, you can have A LOT less craftsmanship than 1211, and your rotation will still work beautifully. Back-calculating it using the formula above, you can have 1119 craftsmanship, and still be fine (but of course, that's probably even lower than the 1 star requirement).

    Quote Originally Posted by Koohii View Post
    I've been trying to make a macro that does 1star as cheap as possible in CP but still accomplish as close as possible to 100% with NQ mats, since I feel a lot of these ones in here are very expensive in CP, so far this is what I came up with:



    It uses a total of 495 CP
    This is actually the same rotation as Ermad's rotation modified by Bdyer, which I posted on page 4 of this thread... with the exception that you did a clever little move of the Manip II, which is quite neat. As for the 495 CP requirement, you can actually go down to 490, because you can use 3x CS II + 1x CS III for the completion. I have already tested that you can have as few as 1293 craftsmanship, and still be able to complete the item, as stated on page 4.
    (1)

    “The best crafter is not the one with the best stats, but the one who makes the best use of one’s stats” – By Caimie Tsukino

  4. #54
    Player
    Koohii's Avatar
    Join Date
    Aug 2013
    Posts
    8
    Character
    Koohii Jikan
    World
    Cerberus
    Main Class
    Archer Lv 100
    Quote Originally Posted by Caimie_Tsukino View Post
    This is actually the same rotation as Ermad's rotation modified by Bdyer, which I posted on page 4 of this thread... with the exception that you did a clever little move of the Manip II, which is quite neat. As for the 495 CP requirement, you can actually go down to 490, because you can use 3x CS II + 1x CS III for the completion. I have already tested that you can have as few as 1293 craftsmanship, and still be able to complete the item, as stated on page 4.
    Oh yeah, great find on my rotation, I'm going to change it to that ending ^^
    (0)

  5. #55
    Player
    EvianEverdeen's Avatar
    Join Date
    Aug 2013
    Posts
    364
    Character
    Evian Everdeen
    World
    Midgardsormr
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Koohii View Post
    Thanks, and I forgot to say cheers to you and Ermad for your rotations you made, I linked them to my FC

    At this point you are right that going for max CP melds in the gear seems to be a nice and cheap way, my rotation was just a way to do it differently if people don't wanna think about having to re-meld later on and maybe want something less CP heavy and more focus on control.
    Not sure which rotations you're speaking of exactly, but no problem and thank you! I plan to release a cleaned up, more refined version of my conglomerate macros post later today, after I worked out some bugs.

    Good work!
    (0)

  6. #56
    Player
    cgbspender's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    634
    Character
    Honinbo Dosaku
    World
    Ragnarok
    Main Class
    Culinarian Lv 70
    Quote Originally Posted by Caimie_Tsukino View Post
    Hey cgbspender! You have a rotation that requires the least craftsmanship ever! 1211 is the lowest I have ever seen! Yet, your rotation completes the item in 5 steps, thus buying an extra touch, reaching IQ11. Although it reaches IQ11, it provides a Blessing under Ingen2 but without Innov. So the final quality gain from the Byregot becomes somewhat similar to IQ10 from other rotations listed on this thread. The rotation spent 92 CP on progress (MuMe, PBPx2, Ingen2, Ob+FocS x2), which is a big investment, the extra Prud Touch also requires that extra 21 CP, thus the final CP requirement is very high.



    Very good job of making good use of your high CP to compensate for the lack of craftsmanship. With a rotation like this, I think you should either push your control even higher just to make it 100% HQ, or just fall back on the control and just use a little bit of HQ mat. From previous calculations, you can have LESS THAN 1136 control, and still reach 100% HQ if you use 1 HQ mat. I think you have used HQ Seafood Stew here, so your base control is probably 1171 - 31 = 1140. It's a very reasonable rotation to go with your choice of food and your CP-heavy melds. Overall, very nice job! One minor touch-up perhaps would be to use a SH instead of SH II before the PBPs.

    Hey Caimie ! This is actually a rotation that I made "on the fly", using the stats mentionned on the previous page (not my own), because I've never been a fan of using CZ in the middle of a "SH+touches" phase, nor of the placement of the triple "Ingeniosity". Overall, I tend to prefer rotations that go "straight to the point". You are totally right about that CP I can save by using SH, I didn't pay attention ;-)
    (0)

  7. 07-11-2017 04:45 PM

  8. #57
    Player
    Janga's Avatar
    Join Date
    Apr 2014
    Posts
    27
    Character
    Kinky Pervymind
    World
    Shiva
    Main Class
    Paladin Lv 70
    Quote Originally Posted by EvianEverdeen View Post

    Here's a similar rotation, but it requires HQ food and only one Control +3 materia (as well as max CP at 472 base), or a HQ Control Tea instead of the control meld if you prefer.
    I changed my rotation based on Evian's. It uses max CP and HQ seafood stew - but no extra melds or tea is needed. It also manages to increase progress and quality compared with the original rotation.



    *edited to add macros*

    I can now confirm having tried this rotation over 30 times for real, it has worked 100%. For those interested, here are my macros:

    Macro 1

    /ac "Muscle Memory" <wait.3>
    /ac "Comfort Zone" <wait.2>
    /ac "Inner Quiet" <wait.2>
    /ac "Ingenuity" <wait.2>
    /ac "Steady Hand II" <wait.2>
    /ac "Prudent Touch" <wait.3>
    /ac "Prudent Touch" <wait.3>
    /ac "Prudent Touch" <wait.3>
    /ac "Prudent Touch" <wait.3>
    /ac "Piece by Piece" <wait.3>
    /ac "Manipulation II" <wait.2>
    /ac "Steady Hand II" <wait.2>
    /ac "Prudent Touch" <wait.3>
    /ac "Comfort Zone" <wait.2>
    /echo Macro #1 complete <se.1>

    Macro 2

    /ac "Prudent Touch" <wait.3>
    /ac "Prudent Touch" <wait.3>
    /ac "Prudent Touch" <wait.3>
    /ac "Steady Hand II" <wait.2>
    /ac "Prudent Touch" <wait.3>
    /ac "Great Strides" <wait.2>
    /ac "Innovation" <wait.2>
    /ac "Ingenuity II" <wait.2>
    /ac "Byregot's Blessing" <wait.3>
    /ac "Careful Synthesis III" <wait.3>
    /ac "Careful Synthesis III" <wait.3>
    /ac "Careful Synthesis III" <wait.3>
    /ac "Careful Synthesis II" <wait.3>
    /echo Macro #2 complete <se.14>
    (0)
    Last edited by Janga; 07-12-2017 at 09:29 AM. Reason: added macros

  9. #58
    Player
    NJA's Avatar
    Join Date
    Aug 2013
    Posts
    182
    Character
    Tesla Silvermane
    World
    Odin
    Main Class
    Conjurer Lv 70
    Hi all! Loving this thread, I've really missed designing crafting rotations. Thank for SO MUCH for updating the simulator!

    Building on various ideas in this thread, I've come up with this one. Non-specialist, just uses HQ gear with max CP melds and HQ Seafood Stew. Easily hits both progress and durability. (NB: I haven't actually tested it in game yet.)



    Macro:

    /ac "Muscle Memory" <wait.3>
    /ac "Comfort Zone" <wait.2>
    /ac "Manipulation II" <wait.2>
    /ac "Inner Quiet" <wait.2>
    /ac "Steady Hand II" <wait.2>
    /ac "Piece by Piece" <wait.3>
    /ac "Prudent Touch" <wait.3>
    /ac "Prudent Touch" <wait.3>
    /ac "Prudent Touch" <wait.3>
    /ac "Prudent Touch" <wait.3>
    /ac "Careful Synthesis III" <wait.3>
    /ac "Careful Synthesis II" <wait.3>
    /ac "Comfort Zone" <wait.2>
    /ac "Ingenuity" <wait.2>
    /ac "Steady Hand II" <wait.2>
    /ac "Prudent Touch" <wait.3>
    /ac "Prudent Touch" <wait.3>
    /ac "Prudent Touch" <wait.3>
    /ac "Prudent Touch" <wait.3>
    /ac "Prudent Touch" <wait.3>
    /ac "Steady Hand" <wait.2>
    /ac "Great Strides" <wait.2>
    /ac "Innovation" <wait.2>
    /ac "Ingenuity" <wait.2>
    /ac "Byregot's Blessing" <wait.3>
    /ac "Observe" <wait.3>
    /ac "Focused Synthesis" <wait.3>
    /ac "Observe" <wait.3>
    /ac "Focused Synthesis" <wait.3>

    Tesla
    (0)
    Last edited by NJA; 07-12-2017 at 04:11 PM. Reason: Worked out how to display image

  10. #59
    Player
    EvianEverdeen's Avatar
    Join Date
    Aug 2013
    Posts
    364
    Character
    Evian Everdeen
    World
    Midgardsormr
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Janga View Post
    I changed my rotation based on Evian's. It uses max CP and HQ seafood stew - but no extra melds or tea is needed. It also manages to increase progress and quality compared with the original rotation.
    Good work.
    (0)
    You know what's so overpowered in this game, that they just HAD to leave out?
    -Buffing during cutscenes.
    -Pets receiving the Protect buff.
    -A blacklist with more than a 200 player capacity.
    -Filtering the flying text for your own numbers.
    -A better way to organize and sort through your macros.

  11. #60
    Player
    Janga's Avatar
    Join Date
    Apr 2014
    Posts
    27
    Character
    Kinky Pervymind
    World
    Shiva
    Main Class
    Paladin Lv 70
    Quote Originally Posted by NJA View Post
    I've come up with this one. Non-specialist, just uses HQ gear with max CP melds and HQ Seafood Stew.
    This is actually an impressive rotation. With a small modification to the rotation, I have these results using the simulator:



    Greatly improves quality with a small reduction to progress.
    The only thing I don't like is using the CS II's in the middle - it will complete lower end recipes before the end - for example Sea Food Stew at 60* will complete on the second CS II. The previous rotation I posted has the advantage of working for these recipes with the same rotation - so for that reason I will most likely stick with it.

    However, it is great for achieving max quality on the higher end recipes.

    I will try it out for real this evening - I posted the macros in the next post
    (0)
    Last edited by Janga; 07-12-2017 at 07:13 PM.

Page 6 of 12 FirstFirst ... 4 5 6 7 8 ... LastLast