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  1. #31
    Player
    Lannybaby's Avatar
    Join Date
    Jun 2017
    Posts
    123
    Character
    Lann Devereux
    World
    Exodus
    Main Class
    Warrior Lv 97
    Honestly, I hold enmity just fine right now. I had problems before, when I was a fresh 70 and queued into a 70 dungeon with dpsers in full blues or half blue and half green. But now that I'm in mostly blue with some green, I have zero problems holding enmity. I do have to watch out for that one odd sam or rdm, but it's all worked out well so far. Sometimes, they do creep up but it's not something a DA+PS won't fix.

    What I find annoying, sometimes, is when dps don't switch targets. I know they don't have to, and I should hold enmity on them all, but this becomes exceedingly difficult when there are many numbers of targets to keep track of.
    (0)

  2. #32
    Player
    Janhyua's Avatar
    Join Date
    Aug 2014
    Posts
    451
    Character
    Janhyua Yotsuyu
    World
    Tonberry
    Main Class
    Samurai Lv 80
    3 or 4 flash as a paladin is usually enough to keep a group of mobs never had issue losing them

    If I am not mistaken flash for paladin is scale by ilevel from what rememberd on the patch note years ago
    (0)

  3. #33
    Player
    hotaruchan's Avatar
    Join Date
    Aug 2013
    Location
    limsa lomsa
    Posts
    18
    Character
    Khloe Kaatapoh
    World
    Malboro
    Main Class
    Dancer Lv 80
    Just abyssal drain even without Da it does vastly better job at holding hate 3 AD"s or so and then aggro combos work fine unless people are ham aoeing then just keep up the AD until you need mp then get in a couple siphon strikes and return to AD if stuff isn't dead
    (0)

  4. #34
    Player
    PK_THUNER's Avatar
    Join Date
    Aug 2013
    Posts
    81
    Character
    Kimchi Jjigae
    World
    Faerie
    Main Class
    Warrior Lv 71
    I don't really have much enmity issues. I have noticed that it's a lot easier with drk then it is with war. See if they are doing single target or aoe. If it's single target dmg you should attack their target and throw drain or unleashed every now and then. The worst thing is if all of your dps is doing single target dmg to multiple enemy.
    (0)

  5. #35
    Player
    hotaruchan's Avatar
    Join Date
    Aug 2013
    Location
    limsa lomsa
    Posts
    18
    Character
    Khloe Kaatapoh
    World
    Malboro
    Main Class
    Dancer Lv 80
    the RDM pulling off the start is because their burst it absurd from the Dual cast shenanigans. Shock and amazement tanks need to actually open with high threat moves and not just wooo mad deeps yeah
    (0)

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