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  1. #1
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100

    Issues with Demolish falling off while under RoF?

    Not sure if anyone else is experiencing this, haven't heard many people talking about it though.

    Is anyone else having issues with reapplying Demolish just a second too late while under RoF? I wouldn't make a big deal about it, but with the way DoT ticks work, you're actually missing two Demolish ticks because demolish applies after the animation.

    Is this simply an issue with my sks? I have nearly 1200, which I assumed would be enough. But perhaps I'll have to meld even more on?
    (0)

  2. #2
    Player
    RLofOBFL's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    787
    Character
    Lala Yuki
    World
    Excalibur
    Main Class
    Paladin Lv 70
    It's 9 GCDs to use Demo, which is at base GCD 2.5 x 9 =22.5 seconds max, so you probably have to time your first GCD under RoF properly to get that 9th one similar to B4B and Berserk.
    (0)
    http://na.finalfantasyxiv.com/lodestone/character/12116351/


  3. #3
    Player
    JeremyWT's Avatar
    Join Date
    Jun 2017
    Location
    Limsa Lominsa
    Posts
    2
    Character
    Jeremy Winterthorn
    World
    Adamantoise
    Main Class
    Monk Lv 80
    Ever since they cut the duration of Demolish to 18s I've had occasional trouble keeping it up 100% of the time as well. I haven't done any serious number-crunching on it but I've noticed that depending on where in the rotation RoF is activated Demolish sometimes doesn't fall off/have to clip, so I guess there's an optimal place to activate it rather than the instant it comes off cooldown, unless simply letting it fall off for a second or two to activate RoF immediately would be a better DPS gain.

    Of course, differing SS levels can heavily impact all of this. No clue on what would be optimal, I just know i'm sitting somewhere 'round 1100
    (0)