Losing Phleb is allright in my book, otherwise we'd either need to pump our sks to make everything fit into HT, or risk HT not buffing the last combo action now that we have 5 actions per combo.
Or we'd need a tweak in HT duration.

What I agree on is LotD being extrmely underwhelming and unrewarding. Kenki Gauge is "free" to be used whenever as long as you build it, GL gives a buff (plus all the self-buffs monk has in its rotation).
I do understand why Disembowel was nerfed. I just don't agree with the decision when giving BRD and MCH a new shiny tool with the same effect, or adding it to an old skill, would've solved a lot of problems without axing DRG (because, let us all remember, MNK, SAM, WAR, NIN, they all still have a 10%, which contributes to the disparity. Or hey, why not axing every buff to 5%?)

Buffing B4B might be one of the solutions, but we still need a fix for the eyes issue.

Sight is a pain as well. I have a macro with /ac Dragon Sight <2>, with 2 always being a melee or a tank, but more than once I've had to shout at my static to come frigging closer you oaf, because they were a step away from 6y and the buff wouldn't activate > here's the first dps loss.

As a plus, Susanoo decided I was up for gaols at least once in every kill I've done the first day. I've lost BotD every time. Bye eyes, it was a pleasure meeting you and almost having a use out of you.