Haven't done much thinking on Dragon Sight as I've been more focused on LOTD and how it functions, but this would be a much welcomed change in my book. Maybe a bit too powerful though? Either way if it is it would be simple to balance, would just have to adjust the numbers a bit.
I think this is a good suggestion and would go a long ways into solving LOTD's problems, but I think they'll be disinclined to go with this approach unfortunately with the 4 eyes being symbolic of the whole 4 original dragons thingy with the lore.
I originally thought this would be a bad solution due to how congested our opener would become with having to weave Mirage Dive's in and out after every jump. Would be difficult to fit in Life Surge -> Full Thrust for the initial part of our rotation . However, if we could stack Dive Ready's as you've suggested, this wouldn't be as much of an issue and we could simply hold the majority of the Mirage Dive's until after the first Life Surge -> Full Thrust. Good suggestion. Optimally I think this is probably the most realistic and beneficial change the team could make.
That being said, my suggestions are for if they decide for whatever reason they would not wish to have Dive Ready as a stackable buff:
1. The ability to stack up to 2 Eyes of the Brood if BotD is dropped.
The benefits of this are pretty obvious. It would simply make phase transitions a bit less punishing for us and dropping BotD wouldn't be such of a pain. Not a fan of this suggestion though. It wouldn't really solve the issue of LotD just simply feeling underwhelming and infrequent, and it would more than likely be a bit more of a pain to code into the game. There's some other pretty obvious drawbacks as well such as fights like A1s, A5s, and A9s that have mini bosses where you can stack eyes before the actual raid fight.
2. Lowering the CD of Spineshatter Dive to around 40-45 seconds or so.
I can see this being a change the team could make. It's a rather straight forward approach that wouldn't be difficult to add to the game, would allow us to enter LotD more often and would bring up our numbers a bit since we seem to be on the tail end of most jobs atm. Our opener wouldn't change much but CD alignment might be kinda iffy. That's one of the problems I see with this.
Overall, I'm a big fan of the stackable Dive Ready's and Dragonfire dive proc. So far that seems to be the best suggestion that I've seen.


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