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  1. #1
    Player
    Gravton's Avatar
    Join Date
    Sep 2013
    Posts
    377
    Character
    Gravton Pentest
    World
    Diabolos
    Main Class
    Gladiator Lv 80
    Have mirage dive, jump, and spineshatter dive give eyes. That would allow for quick activation of Lotd and more frequent uses. Increasing the number of times it can be used (increasing overal dps) and the eye building speed would make fall off less punishing.

    Your dragon sight fix is to OP, increasing damage and crit rate for the whole party's opener would make dragoon instant meta and people won't even consider mnks or nins.

    As an aside I think mnk and one of the tanks should be dealing piercing damage. To reward different compositions such as mnk/drg/tank and nin/Sam/tank or rdm/blm/tank for magic comps. Instead of trying to make all of them "jack of all trades"
    (0)
    Last edited by Gravton; 06-30-2017 at 04:15 AM.

  2. #2
    Player
    Sepher's Avatar
    Join Date
    Apr 2014
    Posts
    40
    Character
    Rob Highwind
    World
    Adamantoise
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Gravton View Post
    Your dragon sight fix is to OP, increasing damage and crit rate for the whole party's opener would make dragoon instant meta and people won't even consider mnks or nins.
    I agree with making different comps have different strengths, but I strongly disagree with people not picking NIN. Are you aware that a NIN's Trick Attack is 10% damage up for the party every 60 seconds, they have agro control tools that tanks can utilize to deal more damage, and they currently are on par if not better than DRG in terms of personal DPS. NIN is a must pick currently. MNK on the other hand is once again a bad pick as brotherhood has not changed them to make them competitive. And just to cover the last Melee SAM raw dps output out weighs what DRG brings.
    (2)

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