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  1. #1
    Player
    Amulrei's Avatar
    Join Date
    Jun 2015
    Posts
    46
    Character
    Amulrei Ebonmoon
    World
    Tonberry
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Alisi View Post
    And the pet takes damage too. What? You think pets are immune to damage? They don't really even take less damage than any other player does. We're not asking for far too much. We had sustain. They took sustain away. We just want it back.
    I don't think anyone would really care about/oppose SMN getting Sustain back. The negativity more comes from RDMs having to explain over and over that the reason why Vercure is more potent is due to RDMs have literally no other way to deal with incoming damage. Far too many people get jealous of the ability while choosing to remain ignorant of the fact we do not have a mini-tank to take hits for us, negating the damage you take in the first place.
    (1)

  2. #2
    Player
    DPZ2's Avatar
    Join Date
    Feb 2015
    Posts
    2,590
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 97
    Quote Originally Posted by Amulrei View Post
    ... the reason why Vercure is more potent is due to RDMs have literally no other way to deal with incoming damage. Far too many people get jealous of the ability while choosing to remain ignorant of the fact we do not have a mini-tank
    I don't know about that. Damage mitigation is pretty much the same using the new Role Skills for all casters. No SMN uses Titan-egi in an instance -- so incoming damage is actually better mitigated by Vercure than Physick.

    Damage dealt by a dead pet is zero. Dead pet means no Ruin IV. Damage of SMN decreases.

    Tell me how RDM, exactly, is inconvenienced again?
    (0)

  3. #3
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,354
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Or just give back sustain
    (1)

  4. #4
    Player
    Psycofang's Avatar
    Join Date
    Dec 2014
    Posts
    287
    Character
    Void Fang
    World
    Zalera
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Alisi View Post
    And the pet takes damage too. What? You think pets are immune to damage? They don't really even take less damage than any other player does. We're not asking for far too much. We had sustain. They took sustain away. We just want it back.
    Pete arent immune to damage but tell me what other dps class can start a fight with a shield thats double their own hp? By the time it dies the target should be dead or close to it.

    Also the SMN community has whined, begged and demanded things for 4 straight years and any time they cave you want more.


    Sustains gone they apparently didnt want a dps class to have an invisible tank thatd lose aggro anyway.
    (0)

  5. #5
    Player
    Alisi's Avatar
    Join Date
    Apr 2015
    Posts
    642
    Character
    Tempest Deep
    World
    Twintania
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Psycofang View Post
    Pete arent immune to damage but tell me what other dps class can start a fight with a shield thats double their own hp?
    Alright. I'm game. Which other DPS class has absolutely zero defensive CDs and no ability to heal itself? Physick heals a 100 or two so that doesn't count. Which DPS class has their DPS tied to an NPC that is squishy has all hell? Which DPS class has a super long recast time to get started DPSing again should said pet die? Which DPS classes whole mechanics could be ruined by an untimely death to their pet?
    (2)

  6. #6
    Player
    Fortune_Cookie's Avatar
    Join Date
    Jun 2017
    Posts
    63
    Character
    Eden Dawn
    World
    Louisoix
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Alisi View Post
    Which DPS class has their DPS tied to an NPC that is squishy has all hell? Which DPS class has a super long recast time to get started DPSing again should said pet die? Which DPS classes whole mechanics could be ruined by an untimely death to their pet?
    No intention to underestimate issues faced by SMNs, but wouldn't it be better for QoL just to prevent pet death in party content altogether rather than re-introduce sustain? I.e. in any non-solo duty the pet is non-interactible: takes no damage, doesn't count towards damage split or soak mechanics, doesn't gain hate etc.
    (0)

  7. #7
    Player
    Alisi's Avatar
    Join Date
    Apr 2015
    Posts
    642
    Character
    Tempest Deep
    World
    Twintania
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Fortune_Cookie View Post
    No intention to underestimate issues faced by SMNs, but wouldn't it be better for QoL just to prevent pet death in party content altogether rather than re-introduce sustain? I.e. in any non-solo duty the pet is non-interactible: takes no damage, doesn't count towards damage split or soak mechanics, doesn't gain hate etc.
    You're not. I have no idea why SE hasn't done something like this. In WoW, pet's take 98% less damage in raids and dungeons. Our pets are our damage and, with the way Bahamut works, you can really screw up terribly if your pet dies at the wrong time. I've had it happen. It's two minutes wasted ramping up to summon Bahamut, plus more if your SC is on CD resummoning the pet. I don't mean general positioning but things like one-shot mechanics can really hurt you. They tied the basic function of our class to our pet, more so now than ever before, and then they take away the ONE way we had to keep the things alive.

    Honestly, with the way SE makes its pets, I'd rather they just take Titan-egi away, give us sustain and/or maybe a reasonable buff to physick, and a defensive CD or two, then call it a day.
    (2)

  8. #8
    Player
    Mavrias's Avatar
    Join Date
    Mar 2017
    Posts
    1,071
    Character
    Jyn Willowsong
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Alisi View Post
    Alright. I'm game. Which other DPS class has absolutely zero defensive CDs and no ability to heal itself? Physick heals a 100 or two so that doesn't count. Which DPS class has their DPS tied to an NPC that is squishy has all hell? Which DPS class has a super long recast time to get started DPSing again should said pet die? Which DPS classes whole mechanics could be ruined by an untimely death to their pet?
    Machinist. And, minus the pet concerns, black mage.
    (1)

  9. #9
    Player
    Ariomi's Avatar
    Join Date
    Jun 2017
    Posts
    184
    Character
    Ariyala Amaterasu
    World
    Behemoth
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Mavrias View Post
    Machinist. And, minus the pet concerns, black mage.
    Except Black Mage has Manaward. Absorbs all damage upto 30% of the Black Mages health - Summoner has nothing like this.
    And Machinist's turret has a 10 second cooldown if it dies normally, it costs no mana/tp to re-summon and is instantly cast on the battlefield. Meaning, as long as your turret lasts 10 seconds, you can instantly summon a new turret with little or no penalty.
    If a Summoner's pet dies, it's 2400 mana to re-summon, and has a cast time of 6 second. Summoner literally has to stand around for 6 seconds getting its full damage back. Machinist just shrugs, tosses out a new turret and is good to go.
    (0)
    Last edited by Ariomi; 07-12-2017 at 08:03 AM.

  10. #10
    Player
    PotatoTree's Avatar
    Join Date
    Apr 2012
    Posts
    706
    Character
    Momoko Tomoko
    World
    Sargatanas
    Main Class
    Miner Lv 100
    Just tank it with your face and do enough damage such that you kill the mob like every other job. I pretty much never need to use titan, outside that one time we were able to tank ramuh with titan. They'll never make titan mandatory for anything, otherwise the other dps would get shafted.

    SMN has some issues right now, but Sustain is at the bottom of my list. Actually it isn't even on my list at all.
    (0)
    The tiniest lala.

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