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Thread: BLM Suggestion

  1. #31
    Player
    soslinky's Avatar
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    Oct 2016
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    80
    Character
    Maxu Habufan
    World
    Tonberry
    Main Class
    Black Mage Lv 70
    Sorry, I may have chosen my words poorly. What I meant to say is that thanks to the new tweaks to the AF/UI timer and the safety net which is Transpose, it increases the frequency of Enochian being available when you need to use it, i.e. after getting Gaol. This is in contrast to Heavensward Enoch being on CD every 3 AF cycles thus screwing you over if you lose it in between.
    (0)

  2. #32
    Player
    Genoreaper's Avatar
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    Jan 2015
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    212
    Character
    Geno Reaper
    World
    Ultros
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by soslinky View Post
    Wouldn't this mess you up if you happen to press this macro, proceed to cast fire4, then you suddenly get interrupted because your macro is set to cast between the lines?
    I don't think so? Because it's not a autorun <wait> macro. I use a few similar ones on my classes I'll test at home after work bUT should only activate when pressed, if lines is off cooldown, it will activate. If lines is on cooldown when pressed it wI'll use the second ability.

    I used this also with combo skills
    (0)

  3. #33
    Player
    soslinky's Avatar
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    Oct 2016
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    Character
    Maxu Habufan
    World
    Tonberry
    Main Class
    Black Mage Lv 70
    Just tested it out and it works like a charm. Thanks!

    edit:
    Scratch that, it sometimes won't activate. Ah macros, they never work properly when you need them to.
    (0)
    Last edited by soslinky; 07-07-2017 at 06:54 AM.

  4. #34
    Player
    Genoreaper's Avatar
    Join Date
    Jan 2015
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    212
    Character
    Geno Reaper
    World
    Ultros
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by soslinky View Post
    Just tested it out and it works like a charm. Thanks!

    edit:
    Scratch that, it sometimes won't activate. Ah macros, they never work properly when you need them to.
    Can try adding a <wait ."Whatever the global cool down is">

    Also did you try spamming it or cast run away like real fight then hit again?

    I'll work with it after I get out, now just theorizing. Won't be perfect but should help with bloat
    (0)

  5. #35
    Player
    Kenji1134's Avatar
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    Mar 2011
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    666
    Character
    Aleksandr Deicide
    World
    Cactuar
    Main Class
    Marauder Lv 70
    I wonder, what are the odds of adding to the Enhanced Enochian Trait that while Enochian is up, using F4 gives you a buff that makes the next F3 instant, but does not remove the mana cost. Sort of a nerfed Firestarter.

    An F4 enhanced F3 will be detrimental to the fire rotation via a higher mana cost, but it means you have the option of sustaining Enochian during a short movement phase. Of course at the end of the fire rotation you will probably not have enough mana to cast F3, so this is not a catch-all "make blm super easy" enhancement, but an option to trade some mana and potency for a stack refresh while running.

    Of course a normal Firestarter proc will overwrite this new one, so the normal turret rotation is unaffected, but this would add a safety net to BLM for the myriad of movement heavy fights.
    (0)

  6. 07-07-2017 11:44 AM

  7. #36
    Player
    TheCoker's Avatar
    Join Date
    Aug 2014
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    12
    Character
    Dacien Vegas
    World
    Brynhildr
    Main Class
    Thaumaturge Lv 100
    My suggestion is to increase the timer for the astral or umbral stack from 13 to 15 secs.
    (1)

  8. #37
    Player
    NinjaDecoy's Avatar
    Join Date
    Jun 2016
    Location
    Gridania
    Posts
    12
    Character
    Ninja Decoy
    World
    Zalera
    Main Class
    Black Mage Lv 70
    A few things id like:
    1.
    Quote Originally Posted by TheCoker View Post
    My suggestion is to increase the timer for the astral or umbral stack from 13 to 15 secs.
    This. The fact that 6 fire IVs is now needed for top dps we have very little leway for messing up. Bringing the timer up to 15 will make it a lot less stressful to keep up plus it allows better use of thundercloud procs.

    2. On the topic of enochian refreshing AF/UI, Id say that if it did that Enochian should be back to 60 seconds as having what is practically the effect of casting a fire/ice spell on ogcd is too strong to be only 30 seconds.

    3. Transpose should be a 10 second cd if the stack timer isn't extended to 15 seconds. Having 1 second to use transpose sucks during mechanic heavy fights or phase changes. While it didnt have much use once you got fire/blizzard III and werent using flare, its become essential yet again due to how enochian works. It may be a dps loss but its not AS MUCH of a dps loss as dropping enochian and losing a potential foul.

    4. If we are going the route of utility, Leylines should give 5% spell speed up for others not under the effect of Leylines. It's small, but currently we are somewhat lacking in magic dps increases, a fair bit of raid utility is focused on buffing physical damage. I know its an aoe magnet, but we have between the lines, which leads me to...

    5. As someone early int he thread suggested, make Between the lines replace leylines when leylines is up. Its just such a silly oversight that's almost as bad as impact being a different skill from jolt II.
    On the topic of reducing button bloat, I love how pvp mades Enochian turn into blizzard IV when in UI and fire IV when in AF, This cuts down on 2 buttons!!

    6. Make Manaward activate faster. Its simple really, I feel it has a slower activation than anything else in this game.

    7. This is my last one. Give us 600 more mana at level 70. That's it. This lets us cast blizzard III and foul if we get the bad side of a mana tick, so we can still cast 6 fire IVs instead of 5

    I think potencies are fine, they were reduced to make up for the inclusion of other skills. Fire IV got nerfed cause instead of 4 (sometimes 6) you get 6 (sometimes 8) casts. Flare and Fire II got nerfed for including Thunder II/IV and Foul.
    (1)

  9. #38
    Player
    soslinky's Avatar
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    Oct 2016
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    80
    Character
    Maxu Habufan
    World
    Tonberry
    Main Class
    Black Mage Lv 70
    @NinjaDecoy
    #1, #2, and #3 - I feel that the current timers are fine given that we are able to fit everything in AF while starting off at rock-bottom SpS levels for 4.0 (scaled). If the SpS stacked Omega gear is any indication, further patches will make it way better. Also, at what point do we suggest tweaks to the timer til it reaches "holding enoch is so ridiculously easy that I can maintain AF/UI stacks even if I intentionally place myself in a bad position".

    I do however support #7. I hate that my DPS output is being hampered by something totally uncontrollable.

    As for the potency buff, I'd like my 20 potency back. Turret BLM should not be as easily out-DPS'd by a healing, raid-buffing, dead-raising mobile caster with an absurdly simple DPS rotation that has no penalizing buff timers to maintain and possesses procs that expire in 30secs.
    (1)

  10. #39
    Player
    NinjaDecoy's Avatar
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    Jun 2016
    Location
    Gridania
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    12
    Character
    Ninja Decoy
    World
    Zalera
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by soslinky View Post
    -snip-
    I myself don't have issues holding enochian while also doing 6 fire IVs (almost) always, however even just a slight buff to anything that affects our timers would be good to have, didn't mean for it to sound like i was stacking all of my suggestions.

    You do make a good point for the potency, I for some reason keep forgetting that RDM is insane right now in comparison to other casters. I however do not believe it should be nerfed, but instead blm should be buffed be it by increased potencies, better timers, or utility added to current abilities (leyline utility suggestion). If they did nerf RDM it should only be small potency decreases just to make up for its huge utility and survivability.
    (0)

  11. #40
    Player
    soslinky's Avatar
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    Oct 2016
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    Character
    Maxu Habufan
    World
    Tonberry
    Main Class
    Black Mage Lv 70
    True. I do wish people would stop clamoring for nerfs to RDM. While RDM is truly outperforming BLMs, nerfing them should be the last resort. If there is a way to achieve balance by buffing BLM/SMN up to RDM's level then they should exhaust that option first.

    What I would think if I were an RDM main getting clobbered by a nerfbat-wielding Yoshi-P yelling 'BLM 2 LOW DPS= U 2 OP!': "SE designed RDM's kit alongside BLM's rework. They released both kits at the same time as every other DPS kit. This leaves me to believe that the problem isn't RDM's damage but is actually the pathetic DPS being made by the one and only turret DPS. Why not just admit they made a mistake and tweak that broken BLM class to get it to my level and leave my class alone?"

    The amount of salt I expect RDM mains are going to crank out upon getting nerfed would be enough to pop Levinthunder and spawn Ixion.

    A majority of players hate getting their own classes nerfed, it doesn't matter if it's justified or not, it's a downer and pushes people away. A properly executed buff on the other hand is a more positive change. The beauty of a BLM potency buff over changes to buff timers or whatnot is that the class remains one that properly reflects through its DPS output a player's excellence, or mediocrity.
    (1)

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