Page 2 of 2 FirstFirst 1 2
Results 11 to 13 of 13

Hybrid View

  1. #1
    Player
    ColdestHeaven's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    294
    Character
    Seyrleen Cinderbraid
    World
    Ragnarok
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Rongway View Post
    Yeah, that's the only fight in the game with a knockback mechanic that you'd want to defeat.
    You could try being a little less sarcastic and a little more prone to explain your point of view, though.

    Thing is, this skill doesn't work on both currently released primals, sadly - and they are supposed to be, if even for a couple more days, the 'endgame'. I will say that I still haven't tested it in old content aside from Titan (and Landslide still packed a punch...), but we are still talking about old content. It DOES work on some current skills (namely Tidal Wave and Swole), but it's a kind of content that can easily be cleared without it even with a cast-heavy class such as BLM, which is the job I used to test it. Skills, I repeat, not "mechanics" (you can't avoid using Vrils in Lakshmi, that'd certainly be a mechanic to be ignore) - and mind you, I love knockback-ignoring skills in any game, I do recognize both its value and its fun.

    My point in the OP was, though, that Surecast feels counterintuitive to use when it removes itself on the very moment you start casting, rather than prolonging its effects during the cast. Would it not make more sense for the skill to work when I'm casting, rather than when I'm not?
    (2)

  2. #2
    Player
    Koyuki38's Avatar
    Join Date
    Apr 2015
    Posts
    121
    Character
    Koyuki Tanaka
    World
    Ragnarok
    Main Class
    Arcanist Lv 70
    Make Surecast great again

    oh, wait
    (0)

  3. #3
    Player
    Chiraisu's Avatar
    Join Date
    Aug 2013
    Posts
    99
    Character
    Chiraisu Saika
    World
    Jenova
    Main Class
    Ninja Lv 80
    Quote Originally Posted by Rongway View Post
    Surecast is great.

    Don't talk them into taking away one of our "Additional effect: Ignores mechanics" buttons just because people don't know when and how to use it right.
    Pretty much every mechanic you would want to use it on bypasses it.
    (1)

Page 2 of 2 FirstFirst 1 2