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  1. #29
    Player
    Mapleine's Avatar
    Join Date
    Sep 2013
    Posts
    226
    Character
    Elodie Claire
    World
    Leviathan
    Main Class
    Sage Lv 100
    Classic MMO problem that has needed squashing for ages: People should not have to play something they do not want to just to get by. I've mained a healer since WoW: The Burning Crusade in MMOs but I still entirely sympathize with people being asked to wait upwards of an hour just to play one darn dungeon.

    If someone is outright forced to play a healer or a tank, despite having no interest in such, it is objectively poor game design. That and the 30++ hotkey design are two of the largest heels in the genre.

    The main thing that has always boggled my mind is while tanks are exceedingly unpopular in these games, to the point where designers have marginalized them to a barely existent presence, they refuse to just pull the plug. Designers seemingly insist on the bottleneck despite the fact that a tank, nowadays, is also barely a tank anymore. They have become little more than clunky DPS with threat baked in.
    (4)
    Last edited by Mapleine; 07-03-2017 at 01:06 PM.

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