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  1. #18
    Player
    YitharV2's Avatar
    Join Date
    May 2017
    Posts
    468
    Character
    Arnar Grande
    World
    Ultros
    Main Class
    White Mage Lv 70
    Quote Originally Posted by AphraelAmarantha View Post
    I've played those roles in other mmos before, the gameplay is not really that much different in this game tbh. I don't like tanking or healing and to boot I suck at it. I am not going to burden a group with my measly skills and inability to tank or heal efficiently when I could DPS with far better results. Sorry. Incentives will not get me or other players that have similar feelings to play anything other than DPS. I'm not trying to be annoying about this but you have to consider the other side of it too.
    It's kind of interesting you say that, because tanking is mechanically easier than DPSing.

    Quote Originally Posted by Yahallo View Post
    The only real solution is to make tanking and healing classes more fun somehow.
    Yeah. I'm sure everyone's tired of me saying this, but I really miss tanking from TERA. It was fun. One of the negatives of tanking is dealing with people and backseat tanks. But because it was fun I still played it. In fact, I queued up every single day in TERA despite that because it was fun. No matter how many incentives you throw at people, if the role is boring, you aren't going to get as many people playing it.

    https://www.reddit.com/r/TeraOnline/...n_for_tanking/

    >Because I actually feel fully engaged in fights.

    Learning the dance takes quite a bit of work, and even when you've done it 100+ times it's still a challenge to take 0 damage, and it's even more of a challenge when you optimize DPS, because taking 0 damage and maximizing DPS are at ends with each other (because you'd take any damage that didn't kill you for maximum DPS).
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    Last edited by YitharV2; 07-01-2017 at 03:53 AM.

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