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  1. #71
    Player
    Amelia_Pond_Behemoth's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,112
    Character
    Violet Baudelaire
    World
    Goblin
    Main Class
    Dark Knight Lv 83
    Quote Originally Posted by Rhysati View Post
    But it would lower queue times, not increase them. If someone queues up as a tank in order to get the bonus as DPS, they are then getting 2 more dps through the queue. Then when they do their DPS queue, they skip the line which slows down 1 dps. A net gain of 1 dps has queued faster than before for every DPS that now queues as a tank to get faster queues. If a dps doesn't want to participate they don't have to, but isn't that their problem in the first place? You can complain about high queue times all you want, but if you aren't willing to play either of the roles that are needed, well...tough cookies.
    Net gain of 0 if you consider the healer is also getting an instant queue for their next DPS run.
    (1)

  2. #72
    Player
    Tronn's Avatar
    Join Date
    Feb 2017
    Posts
    1
    Character
    Tronn Darkheart
    World
    Leviathan
    Main Class
    Rogue Lv 60
    Why not just make tanks more fun and bad ass? So people will want to play them? I'm new to mmos. But is seems only a few people like tanking.
    (1)

  3. #73
    Player
    savageink's Avatar
    Join Date
    Jun 2015
    Posts
    843
    Character
    Dirk Gently
    World
    Malboro
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Tronn View Post
    Why not just make tanks more fun and bad ass? So people will want to play them? I'm new to mmos. But is seems only a few people like tanking.
    Actually I like that idea....spending the entire boss fight staring at a kneecap and looking at your feet to see if you can reasonably dodge stuff is kind of meh. The only option I can see would be to set a difficulty scale system for dungeons that adds more dps slots to a 4 man dungeon while simultaniously upping hp and/ or mob count. Maybe 4 man minimum, 6 max, have it start when dps queues get overloaded.
    (1)
    Last edited by savageink; 06-30-2017 at 10:38 AM.

  4. #74
    Player
    Ayerinn's Avatar
    Join Date
    Jun 2015
    Posts
    451
    Character
    Az Zurrei
    World
    Behemoth
    Main Class
    Bard Lv 70
    Quote Originally Posted by LunarEmerald View Post
    Give tanks and healers more tomestones for doing dungeons. Nobody cares about a small gil bonus. If you give people a way to grind faster, you can be sure many will play tank/healer over dps for efficiency
    That just makes them have to queue for less dungeons to get the tomestones they need though...kinda not the point, lol.
    (0)

  5. #75
    Player
    Inosaska's Avatar
    Join Date
    Jun 2013
    Posts
    451
    Character
    Lotharius Lionheart
    World
    Cactuar
    Main Class
    Summoner Lv 90
    Simple and quick fix is to increase party sizes from 4 to 6 just like the party sizes were in FFXI. They knew this was going to happen but they had no idea how bad it would get until launch. If they don't do something then expect players to quit playing the game and move on to other ones that grab there attention.
    (0)

  6. #76
    Player
    Fawkes's Avatar
    Join Date
    Mar 2011
    Posts
    2,689
    Character
    Fawkes Macleod
    World
    Excalibur
    Main Class
    White Mage Lv 100
    I think they should add a bonus based on how long your queue wait was. A tank could run expert roulette dungeons at least twice in the time it takes a dps to queue for it once. Fast queue times are already a bonus for tanks and healers.
    (0)

  7. #77
    Player
    Whocareswhatmynameis's Avatar
    Join Date
    Aug 2014
    Posts
    808
    Character
    Fate Bringer
    World
    Behemoth
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Tronn View Post
    Why not just make tanks more fun and bad ass? So people will want to play them? I'm new to mmos. But is seems only a few people like tanking.
    The thing is dps has the least amount of responsibilty so most people will flock to them, all dps have to do is their rotation and dodge aoes properly. A lot of them can't even do that. Where as tanks have to pull/ hold aggro / tank swap and healers have to keep everyone alive and raise all the idgits that couldn't dodge AoE while dodging the AoEs themselves.

    DPS will always have higher queue times, it's only slightly worse now because people are leveling the new dps classes. In a month or two when most people have leveled samurai and red mage then queue times will go back to normal. People just need to be patient. Something MMO players don't seem to have anymore.
    (0)
    Last edited by Whocareswhatmynameis; 06-30-2017 at 03:35 PM.

  8. #78
    Player
    Galgarion's Avatar
    Join Date
    Aug 2014
    Posts
    612
    Character
    Famine Cruor
    World
    Mateus
    Main Class
    Marauder Lv 70
    Quote Originally Posted by TheSweetestTart View Post
    Hi there. Healer main here.

    So the queues have been totally awful since Stormblood's launch because RDM and SAM are super cool and everyone wants to play them, including me, who would love nothing more than to be binging RDM with everyone else. However, the imbalance divide between heal/tank and DPS is so awful that I feel too guilty to really do much DPSing. Seeing all my DPS friends struggle to get queues, I leveled AST first just to help everyone out because I knew how bad things were gonna be in this regard.

    I think that they need to add some kind of good noodle star system essentially so that if you play heal/tank you get priority queues if you queue as a DPS afterwards. Kind of a karma balance. Similar to how in LoL, if you support in Draft Pick, you're guaranteed not to be autofilled into a role you don't want and given priority to what you like when you queue afterwards. I think adding something like that might help to make everyone's lives a little less miserable.
    You're so sweet, SweetestTart. You seem like a nice person. But I think the issue is primarily a social one; FFXIV is a social game. Introverts who refuse to speak with other people and befriend tanks and healers, or join Free Companies, are doomed to over-reliance on the duty finder, and long queue times. I'm telling you, Tank players love it, love it, when people ask them to run dungeons for them. It's flattering to the ego and makes them feel useful. But if someone doesn't make the effort to chat them up, what can you do?

    I've been playing these games for way too long, and one thing I've noticed is that people just don't chat anymore. FFXIV can be as isolating as riding the train to work. Lots of people are there, but no one says anything. I won't lay the blame completely on the young people, but I will say you guys are way too shy.
    (2)

  9. #79
    Player
    YitharV2's Avatar
    Join Date
    May 2017
    Posts
    468
    Character
    Arnar Grande
    World
    Ultros
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Galgarion View Post
    You're so sweet, SweetestTart. You seem like a nice person. But I think the issue is primarily a social one; FFXIV is a social game. Introverts who refuse to speak with other people and befriend tanks and healers, or join Free Companies, are doomed to over-reliance on the duty finder, and long queue times. I'm telling you, Tank players love it, love it, when people ask them to run dungeons for them. It's flattering to the ego and makes them feel useful. But if someone doesn't make the effort to chat them up, what can you do?

    I've been playing these games for way too long, and one thing I've noticed is that people just don't chat anymore. FFXIV can be as isolating as riding the train to work. Lots of people are there, but no one says anything. I won't lay the blame completely on the young people, but I will say you guys are way too shy.
    Yeah, I think a lot of players need to make friends with tanks and healers. The fact is the majority of the population prefers to play DPS. That's just how it is.

    Well, I personally can be pretty cliquey with my FC and my friends. I'm quite talkative in FC chat, but I don't generally say much outside of it. For me, I won't deny that I'm a shy person, but it's also that I'm somewhat cynical. I've been burned a few times in the past so sometimes I don't feel the effort is worth it.
    (0)

  10. #80
    Player
    Xdark93's Avatar
    Join Date
    Oct 2015
    Location
    uldah
    Posts
    86
    Character
    Amadeus Aeon
    World
    Mateus
    Main Class
    Rogue Lv 62
    i think they just need to remove role restrictions for dungeons and roulette's. we seem to be heading that direction any way what with pvp and palace of the dead where there are no restrictions on roles, that way everyone is queing with everybody and its fair for everyone and yea sure there will be wipes with full dps parties or 3 out 4 dps an 1 heal/tank but hey its way betterthan the alternative of waiting 40+mins just to get in
    (0)

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