Quote Originally Posted by HyperSMB View Post
Let me address each in point:

1) I never played with 6 man content, I assume that was 1.0? Since I have been around since mid 2.X so far as I know they have always been 4 mans.
2) No, I think in order to make more tanks and healers you would have to throw RIDICULOUS amounts of free stuff OR make them enticing enough to be game warping, which won't happen. I am 100% convinced the community has a DPS obession and it would take more effort than it is worth to break it. I could care less (anything added is just a bonus), I'm going to heal for my FC either way for instant times.
3) Change is fine, I LOVE what the did with SB in fact. New WHM and AST feel great.
4) You still have not adressed why I should have to do more work (And the tank) to make up for the community.
6 man was used in FFXI. The other mmorpg. They probably still have the devs and the code lying around for inspiration.

DPS is always the most popular and they should have just planned for it. Or as that other dude earlier on said, make tanking more fun in some fashion. But really every game with the "holy trinity" is like this. Better planning is probably the real solution.

As for the last one, it's irrelevant. If it's balanced properly you wouldn't notice.