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  1. #1
    Player
    xvshanevx's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    164
    Character
    Definitelynot Godbert
    World
    Behemoth
    Main Class
    Warrior Lv 80

    [Idea] Would this have been a cool use for WAR's Inner Release ability?

    Getting multiple FCs and Decimates is nice, but I have been thinking of a way they could've improved on FCs and Decimates over just giving us 2-3 additional. Honestly, I found this to be very lazy on their parts. This is something I've been day dreaming about for the past couple of days:

    1. Remove Inner Release's shared cooldown with Unchained.

    2. Allow Inner Release to be usable both in Defiance and Delieverance.

    3. It is only accessible once reaching 100 BG, has a 120 second cooldown, and costs 0 BG.

    4. After activated, for the next 6 seconds the potency of Inner Beast, Fell Cleave, Steel Cyclone and Decimate are increased by 100%.

    5. Pacified for 10 seconds (Joke! But we do need a use for Shake it Off).

    The reason I think this would've been a better alternative to their meme'd 6 Fell Cleave ability that it is now, is that it saves us 4 GCDs and the struggle to build BG during the IR window.

    I know this is all hind-sight, but I just feel that Yoshi P. and the Devs that worked on WAR put little to no thought in ways to up the ante of WAR.
    (0)

  2. #2
    Player
    konpachizaraki's Avatar
    Join Date
    May 2015
    Posts
    173
    Character
    Grandfall Fraxinus
    World
    Tonberry
    Main Class
    Warrior Lv 70
    i think it needs to be 60 seconds cooldown, other than that warrior will still struggle dps wise against DRK and PLD
    unless inner release increases damage or war got potency buff on their skills
    (0)

  3. #3
    Player
    Argyle_Darkheart's Avatar
    Join Date
    Oct 2013
    Posts
    542
    Character
    Argyle Darkheart
    World
    Behemoth
    Main Class
    Warrior Lv 90
    I'm liking Inner Release less and less the more I play WAR. Halving Beast gauge consumption sounds good on paper, but it runs into a lot of issues in practice. It requires too much setup to make Inner Release effective, but the payoff doesn't even feel that good, honestly.

    Still, the biggest issue, by far, with Inner Release is that it shares a recast with Unchained.
    (0)