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  1. #31
    Player
    RayneLittlewinkle's Avatar
    Join Date
    Sep 2013
    Posts
    429
    Character
    Tesni Eiddwen
    World
    Balmung
    Main Class
    Scholar Lv 90
    It does work at 10:10pm Central time my queue was only 734 and it took me less than 30minutes to go log in. Probably like 24 minutes?
    (3)


    Server: Balmung/Gilgamesh // Name: Siena Vedana // Main Class: Scholar

    Signature made by Selli Noblesse <3 Thank you!

  2. #32
    Player
    Rita1989's Avatar
    Join Date
    May 2015
    Posts
    632
    Character
    Nenemi Nemi
    World
    Balmung
    Main Class
    Lancer Lv 40
    Quote Originally Posted by TaranTatsuuchi View Post
    Any 'proper' fix would take development time and testing time, and wouldn't be able to help with the issue now.

    A proper fix still needs to be implemented, but this 'band aid' fix will serve to alleviate some of the issues in the meantime.
    This exploit was known at HW launch but SE decided to ignore it then, they had lots of time to address it so dont give them a excuse.
    (4)

  3. #33
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by SicariusSeven View Post
    I saw this coming a mile a way. All it did was put everyone back in a queue. Sure it solves the AFKer problem but it just made everyone scramble to log back in and the higher populated servers got to play the queue game again. Granted the one thing it solved was making the queue slightly smaller.
    Not only smaller, but also faster
    (4)

  4. #34
    Player
    TaranTatsuuchi's Avatar
    Join Date
    Oct 2011
    Posts
    1,462
    Character
    Aryn Tatsuuchi
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Rita1989 View Post
    This exploit was known at HW launch but SE decided to ignore it then, they had lots of time to address it so dont give them a excuse.
    I'm not excusing them.

    I'm only pointing out that it takes time.



    Seemingly it wasn't exploited nearly enough for long enough during Heavensward's release for SE to take notice of it and have the 'higher ups' allocate dev time to fixing the issue.

    Now, it's been exploited so bad that the devs have been required to take steps to try and alleviate the issue.
    These steps are a 'quick fix' and are helping in the short term.


    But they do need to work on a proper long term solution.
    (3)

  5. #35
    Player
    Coratanni's Avatar
    Join Date
    Aug 2015
    Location
    Limsa
    Posts
    531
    Character
    Whispering Whiskers
    World
    Goblin
    Main Class
    White Mage Lv 100
    Quote Originally Posted by SicariusSeven View Post
    I saw this coming a mile a way. All it did was put everyone back in a queue. Sure it solves the AFKer problem but it just made everyone scramble to log back in and the higher populated servers got to play the queue game again.
    Please. You couldnt be further off from reality if you tried. For two weeks I've been dealing with on average 3 to 4 hour queues. Today I was 1,327 in line at 5:15pm Pacific time and it took an hour to get through. My second time a couple of hours later took 20 minutes. Everyone I know has seen a drop of login times, by 2/3's. That's a HUGE improvement. I knew the AFK-exploiters were making our problems several times worse, and people were justifying it. Then I watched people cry about the auto-log out when it was announced this morning in /shout chat and on facebook FFXIV groups. Well the sky didnt fall, they didnt do this during prime time, and it made logging on MUCH better.
    (8)

  6. #36
    Player
    Nixxe's Avatar
    Join Date
    Mar 2015
    Location
    Ul'dah
    Posts
    1,470
    Character
    Nixx Delumi
    World
    Sargatanas
    Main Class
    White Mage Lv 80
    They'll basically pay you to leave Balmung.

    Bye.

    But really, the queues were 3+ hours as recently as two days ago. If they're under an hour, then that's a huge improvement.
    (4)

  7. #37
    Player
    Tinibou's Avatar
    Join Date
    Aug 2013
    Posts
    943
    Character
    Tiniel Cerulis
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    Even one hour instead of three hours is not tolerable.
    (0)

  8. #38
    Player
    Kuutamo's Avatar
    Join Date
    Aug 2013
    Posts
    330
    Character
    Ael Phoenix
    World
    Phoenix
    Main Class
    Scholar Lv 90
    There will always be a queue, the login servers don't allow everyone to connect at once so it doesn't crash the servers so it has to let people trickle in. But happy that the queue speeds have increased. Kicking people out still isn't the solution though and I hope they are working on something more player friendly.
    (1)

  9. #39
    Player
    Janhyua's Avatar
    Join Date
    Aug 2014
    Posts
    451
    Character
    Janhyua Yotsuyu
    World
    Tonberry
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Hyperia View Post
    The problem on Balmung will be resolved when enough people leave or go inactive. The more people complain, the greater the likelihood that the devs will forcefully break up the server.
    That's like asking people or waiting for people to quit lmao it's sad that it's the only thing we can hope for
    (0)

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