A few days ago it was 1 hour per 1k people, this is a huge improvement imo
A few days ago it was 1 hour per 1k people, this is a huge improvement imo
I notice a huge improvement today too, and it's definitely prime time at the moment. You complain a lot, Aya.![]()
I'd be curious to know how DPS queues are looking now (at least on Aether). Had a theory that at least with more players being active, might cut down on duty queues as well.
I mean I'm on Balmung too, and it was definitely an improvement. Usually when I wake up and log on, I've got about a 1500 person queue that takes 2-3 hours for me to get in. Today I had a 2500 person queue and got in after like a 20-30 minute wait. More people does not equal longer queue.
On a more random note, considering how much people are complaining, I feel it's only a matter of time before the devs actually consider deleting us.
SE caused the problem because they took too late to take actions, up to them to fix the mess they let happenAnd yet there was never an issue of this sheer magnitude with the release of HW back on the old servers. So there's no way they upgraded the servers much if at all.
Honestly there's no reason they can't afford a proper bigger server upgrade given all the money they were taking under the table for so many years to transfer into Balmung even though it was supposed to be a closed server. They could have prevented the problem from growing so huge if they had actually really closed server transfers to Balmung long ago. Since the World Transfer Service page had said for a long time that "Characters cannot be transferred to a World which has already reached the limit for character creation.". Yet despite that SE more than happily accepted money under the table from people wanting to transfer in for years. Thus SE's rampant greed and refusal to address the core issue of overpopulation sooner lead to the state Balmung is in now.
So they rather lose money and subs by not fixing he real problem? makes sense. I do not think hoping people stop login in to fix a problem is a good mentality to have.So you got in twice with a total of 79 minutes in queue? Whereas yesterday at these times you could have gotten in once in 4 hours? It may just be a bandaid for the problem but it certainly seems it alleviated some of the issue. You can call for them to upgrade their servers all you want, I highly doubt they will do anything monetary to resolve a temporary problem that only majorly affects 1 of the 30 some servers.
Their "fix" affecting more people than the root problem they're trying to snuff out is a bigger concern than Balmung's <1 hour queues.
you have to understand these are not even prime hours! the 4 hour thing was during prime hours , I am unwilling to test prime hour queues
Because this is the way it is now.And yet there was never an issue of this sheer magnitude with the release of HW back on the old servers. So there's no way they upgraded the servers much if at all.
Honestly there's no reason they can't afford a proper bigger server upgrade given all the money they were taking under the table for so many years to transfer into Balmung even though it was supposed to be a closed server. They could have prevented the problem from growing so huge if they had actually really closed server transfers to Balmung long ago. Since the World Transfer Service page had said for a long time that "Characters cannot be transferred to a World which has already reached the limit for character creation.". Yet despite that SE more than happily accepted money under the table from people wanting to transfer in for years. Thus SE's rampant greed and refusal to address the core issue of overpopulation sooner lead to the state Balmung is in now.
Because they don't want to.
Because you guys brought this upon yourself.
Because you knew Balmung was supposedly closed but did it anyway simply because you could.. now it blew up in your own face.
blaming the cop for not stopping you from speeding is just lame.
Last edited by Furiea; 06-29-2017 at 10:08 AM.
Inventory UI improvement
Real "Repair All" function
more Teleport favored destinations
Mount Roulette Filter
So if it took you 50 minutes to get through a 2k queue..that's not a problem considering the fact that yesterday it would have taken 3-4 hours to go through such.
Aw, it didnt work. took about one hour, 15min to log in from 1500 @5:30pm pst, oh well its life. from Balmung with Love!
Last edited by Whiteprincess; 06-29-2017 at 10:28 AM.
They will lose most of those subs regardless. Many people play at the start and that number will rapidly decline in the coming weeks regardless of server queues.So they rather lose money and subs by not fixing he real problem? makes sense. I do not think hoping people stop login in to fix a problem is a good mentality to have.
you have to understand these are not even prime hours! the 4 hour thing was during prime hours , I am unwilling to test prime hour queues
the Queue onto Balmung is a lot better yesterday it took 3 hours to get on in a 2k Queue today i was on in an hour in around the same line the problem is not the size of the Server its all the AFK cheating and not allowing the auto kick to kick them after the forced log out today i was in a 3k Queue for around 30 mins at the start of peak hours just fix the auto kick and we would be good
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