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  1. #11
    Player
    Pondera's Avatar
    Join Date
    Oct 2016
    Posts
    151
    Character
    Venusiel Arcadia
    World
    Siren
    Main Class
    Culinarian Lv 70
    Quote Originally Posted by Spiroglyph View Post
    Do you guys manually change the role skills at the start or do you have a macro for it? If so, mind sharing it?
    /macrolock
    /macroicon Protect
    /echo You are now switching to Protect.
    /aaction Esuna off
    /aaction Protect on
    /ac Protect <wait.3>
    /aaction Protect off
    /aaction Esuna on
    /echo Protect has been disabled. The following skill has been restored:
    /recast Esuna

    I got this off reddit. They used swift cast, but since Esuna has no cooldown time and if something goes wrong, you'll be stuck in a fight without the ability to remove debuffs as opposed to being unable to insta-rez people, so lesser of two evils.
    (6)

  2. #12
    Player
    Shikiseki's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,268
    Character
    Akio Shikimazu
    World
    Odin
    Main Class
    Summoner Lv 100
    I feel like with the recent buff to AST shields, Eye for an Eye effect should automatically be placed with Adlo (especially with those unjustified MP costs).
    The only reason that actually makes sense is that Deployment Tactics actively uses the Eye for an Eye effect so having to sacrifice a cross skill job for this feels like a huge oversight on the SCH playtesters (not sure WHAT they tested with scholar though, it's a silly contradictory mess right now)

    Aetherflow is another good example that was only nerfed to make Lucid Dreaming on Scholar not worthless which, imo, shouldn't be the case!
    (4)

  3. #13
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Shikiseki View Post
    I feel like with the recent buff to AST shields, Eye for an Eye effect should automatically be placed with Adlo (especially with those unjustified MP costs).
    The only reason that actually makes sense is that Deployment Tactics actively uses the Eye for an Eye effect so having to sacrifice a cross skill job for this feels like a huge oversight on the SCH playtesters (not sure WHAT they tested with scholar though, it's a silly contradictory mess right now)

    Aetherflow is another good example that was only nerfed to make Lucid Dreaming on Scholar not worthless which, imo, shouldn't be the case!
    I'd only accept the Adlo cost if Aetherflow was still the old 20% max MP heal it was. Since it's now 10%, the Adlo cost increase is too much IMO. Especially since we're already blowing through a lot of our MP with Succor during the EX fights now due to the amount of raid wide damage we're seeing.
    (1)

  4. #14
    Player
    Spiroglyph's Avatar
    Join Date
    Aug 2015
    Posts
    632
    Character
    Soft Boiled
    World
    Phoenix
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Pondera View Post
    /macrolock
    /macroicon Protect
    /echo You are now switching to Protect.
    /aaction Esuna off
    /aaction Protect on
    /ac Protect <wait.3>
    /aaction Protect off
    /aaction Esuna on
    /echo Protect has been disabled. The following skill has been restored:
    /recast Esuna

    I got this off reddit. They used swift cast, but since Esuna has no cooldown time and if something goes wrong, you'll be stuck in a fight without the ability to remove debuffs as opposed to being unable to insta-rez people, so lesser of two evils.
    Thank you so much!
    (0)

  5. #15
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    The bit that annoys me about healers is they all had a esuna anyway. So why the hell did it need to take a role slot.

    And protect could be removed entity from the game it wouldn't make any difference at all. So there's another role slot freed up
    (3)

  6. #16
    Player
    tikiwiki's Avatar
    Join Date
    Apr 2015
    Posts
    155
    Character
    Rebecca Prairillot
    World
    Ultros
    Main Class
    Arcanist Lv 90
    cleric stance swift e4e lucid and free slot for prot/rescue/surecast
    largesse is weak e4e is better than it
    prot on the scholar then they swap off to recue or sure to pull dps back to the boss or not get knocked back themselves
    and if a fight requires esuna ans theres no scholar in the group then you can take esuna in slot 5
    (0)

  7. #17
    Player
    Muchmidget's Avatar
    Join Date
    Aug 2013
    Posts
    108
    Character
    Much Sabin
    World
    Leviathan
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Dzian View Post
    The bit that annoys me about healers is they all had a esuna anyway. So why the hell did it need to take a role slot.
    I think part of it is they didn't want to maintain 3 different versions of the same skill. Similar things happened with Tanks' Rampart, or DPS ogcd stuns.
    (0)

  8. #18
    Player
    Riyshn's Avatar
    Join Date
    Oct 2016
    Posts
    264
    Character
    Riyshn'a Nhise
    World
    Cactuar
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Dzian View Post
    The bit that annoys me about healers is they all had a esuna anyway. So why the hell did it need to take a role slot.

    And protect could be removed entity from the game it wouldn't make any difference at all. So there's another role slot freed up
    Esuna, yes. As well as Lucid Dreaming (Shroud of Saints, Luminiferous Aether, Aetherflow nerf). And Largesse (Divine Seal, Synastry nerf, Fey Illumination nerf). And Break (Stone, Stella, Miasma nerf). 4/10 healer role skills had to be removed/nerfed from all healers to be put there. I am entirely convinced that they just ran out of ideas for the cross-roles and stole the skills to round out the number.

    Honestly, Protect should just be made a WHM exclusive thing, and make it a short duration mitigation buff. Keeps it in the game for flavor reason like Yoshi-P wanted, and stops all damage in fights from having to be scaled up to account for the assumption of having it.
    (1)

  9. #19
    Player
    Pondera's Avatar
    Join Date
    Oct 2016
    Posts
    151
    Character
    Venusiel Arcadia
    World
    Siren
    Main Class
    Culinarian Lv 70
    Quote Originally Posted by Riyshn View Post
    Honestly, Protect should just be made a WHM exclusive thing, and make it a short duration mitigation buff. Keeps it in the game for flavor reason like Yoshi-P wanted, and stops all damage in fights from having to be scaled up to account for the assumption of having it.
    This is exactly why skill pruning is, and always will be, a horrible horrible idea. They start off and design a system that works, like how Scholar had Aetherflow and energy drain, and White Mage had the Shroud of Saints. Both were part of that class' identity and individuality, though they both fulfilled a singular function: MP restoration. There was no need to change this. Then they started thinking about how to "streamline" things, and now Shroud of Saints has been given to all healer classes and Aetherflow has been nerfed to accomodate Scholar's access to it. Protect is now an ability that can be skipped, despite the fact that, as you said, all the fights are tuned to tanks having 15% more defense than they would otherwise.Esuna is optional, but there are a number of fights where it is mandatory to have it, removing doom stacks for instance, or poison themed bosses. I'm really glad I found that macro because, without it, healers would be a pretty big mess right now. I REALLY hope we don't have to go through this once every expansion...
    (4)

  10. #20
    Player Yuyuka3's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    486
    Character
    Kyara Moonbane
    World
    Shiva
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Muchmidget View Post
    I think part of it is they didn't want to maintain 3 different versions of the same skill. Similar things happened with Tanks' Rampart, or DPS ogcd stuns.
    Then why keep rez, though. It's the same on all three healers, too, even more so now that it can't be cross-roled by PLD anymore and they thus replased the (already stupidly useless, considering it had never been a problem to make it usable in battle for Archanist, ever) battle res trait WHM and AST got slapped with with something else... or did they? I don't even know anymore... anyway, the only things different are name and animation. If they moved Esuna into job actions, why not rez, too?

    (Please don't kill me for the question, I feel Esuna should have stayed with each healer naturally, too, lol)


    Quote Originally Posted by Riyshn View Post
    Esuna, yes. As well as Lucid Dreaming (Shroud of Saints, Luminiferous Aether, Aetherflow nerf). And Largesse (Divine Seal, Synastry nerf, Fey Illumination nerf). And Break (Stone, Stella, Miasma nerf). 4/10 healer role skills had to be removed/nerfed from all healers to be put there. I am entirely convinced that they just ran out of ideas for the cross-roles and stole the skills to round out the number.

    Honestly, Protect should just be made a WHM exclusive thing, and make it a short duration mitigation buff. Keeps it in the game for flavor reason like Yoshi-P wanted, and stops all damage in fights from having to be scaled up to account for the assumption of having it.
    Riyshn, don't forget that Divine Seal aka Largesse got nerfed, too. Longer CD and less potency increase. Double hit to WHM in that department. Plus, it was one of our best job skills... Agree with you 100% on the rest, though.
    (1)

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