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  1. #1
    Player
    XLauncher's Avatar
    Join Date
    Oct 2013
    Posts
    195
    Character
    Sable Swan
    World
    Siren
    Main Class
    Conjurer Lv 60
    I'm glad they've acknowledge the folly of subjecting every world to an inconveniencing measure that only benefits a handful of worlds. Completely and utterly weird to me that it didn't occur to them on the first pass, but all's well that ends well.
    (3)

  2. #2
    Player
    Dement's Avatar
    Join Date
    Jul 2014
    Location
    Ul'dah
    Posts
    472
    Character
    Dement Drachte
    World
    Coeurl
    Main Class
    Warrior Lv 78
    Quote Originally Posted by XLauncher View Post
    I'm glad they've acknowledge the folly of subjecting every world to an inconveniencing measure that only benefits a handful of worlds. Completely and utterly weird to me that it didn't occur to them on the first pass, but all's well that ends well.
    Quote Originally Posted by AnnaMolly View Post
    I'm not exactly sure why it was global to begin with, seems like a plan that wasn't well thought out to me...
    I would guess that they thought of it but wanted a few days worth of data to confirm the assumption that it was occurring only on the heavily congested servers.

    Maybe they are seeing fairly widespread success of their initiatives to get people to move (I know Coeurl actually shut down for new transfers for a while in the past few days) and thus needed to make sure that the problem of people avoiding the timeout wasn't already happening for "convenience" on the lower population servers. I'll admit that I'm just making presumptions but it seems just as likely as the idea that only shutting down Balmung/Gilgamesh didn't actually occur to them. Despite their faults and more than a few questionable decisions in content/balancing, they've kept the game up and running fairly well for the past 4 years.
    (6)