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  1. #1
    Player
    Syrehn's Avatar
    Join Date
    Aug 2013
    Posts
    622
    Character
    N'yuuki Nekohmi
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    Quote Originally Posted by sVankerRabbi View Post
    For every one person in this thread complaining about how this lowers their game experience (You poor things, how do you manage to live through each day?) there are countless more on congested worlds now able to log in. Huff and puff all you want, this temporary measure made the game accessible for far more players than it did inconveniencing the few precious flowers here on the forums. Square Enix can see that, and all the hyperbole in here will amount to naught - the forums are very vocal minority. Thanks SE!
    Those "complainers" as you call them have every right to be disgruntled and vocalize about it. Especially the DPS.

    The fact is that this should not have been implemented on servers where congestion and login queues were not an issue; it's disruptive to those players. I feel for the DPS because it's more than just "10 minutes" to them.

    Additionally this isn't even a true fix, SE is force logging out everyone only once a day at the same time each day. All it takes is those AFK players to remote connect to their machines (very easy to do btw), log back in and go AFK again, thus re-clogging the system.

    SE needs to re-work their actual AFK timers and stop dilly dallying around with these band-aid measures.
    (10)
    Last edited by Syrehn; 06-30-2017 at 08:04 AM.

  2. #2
    Player
    sVankerRabbi's Avatar
    Join Date
    Aug 2013
    Posts
    8
    Character
    Salora Aruhn
    World
    Balmung
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Dement View Post
    Snipped for character limit.
    Square Enix has the means of collecting data about population, server load and queue times. You and I have anecdotal evidence and access to a keyboard. SE makes decisions based not on what the vocal few here on the forums say but on what the facts are - hence the temporary forced logout measure. I'm going to assume you brought up Balmung because you saw I was on Balmung, so perhaps that explains the emotional reply.

    Let us not forget this is a temporary measure, all it needs to do is change the mindset of people who try to avoid being logged off by circumventing the auto-kick. It certainly appears to have had that effect on (trigger warning!) Balmung.
    (7)

  3. #3
    Player
    Hasrat's Avatar
    Join Date
    May 2016
    Posts
    3,288
    Character
    Hashmael Lightswain
    World
    Zalera
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Syrehn View Post
    The fact is that this should not have been implemented on servers where congestion and login queues were not an issue; it's disruptive to those players. I feel for the DPS because it's more than just "10 minutes" to them.
    Please explain, using your proposed system of only kicking congested servers, how you would rectify cross-world parties (whether in duty or still forming in PF) suddenly losing every member from congested servers that had just been kicked?

    Quote Originally Posted by Syrehn View Post
    SE needs to re-work their actual AFK timers and stop dilly dallying around with these band-aid measures.
    Have you tried offering any actual reality-based suggestions for how to do this right now? Do you understand the coding well enough to craft and implement a solution in time for it to be effective? Can you predict all of the consequences of these changes and how they might negatively impact players?
    (4)

  4. #4
    Player
    Amulrei's Avatar
    Join Date
    Jun 2015
    Posts
    46
    Character
    Amulrei Ebonmoon
    World
    Tonberry
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Syrehn View Post
    The fact is that this should not have been implemented on servers where congestion and login queues were not an issue; it's disruptive to those players. I feel for the DPS because it's more than just "10 minutes" to them.
    I have to agree on every single point here.

    The big problem for this is that the situation isn't "just 10 minutes". The fact that the measure is an entire server reset means no one can realistically queue for any instance anywhere around the reset period. For DPS, that is more a 1-2 hour block depending on what they are queuing for. And now it is happening every bloody day for the foreseeable future.

    The fact SE are doing this on servers without the problem in question is utter madness. More so when you consider all this nonsense could have been avoided if SE would properly code their AFK timeouts like literally every other MMO I can remember playing in the first place.
    (5)