all the people defending this nonsense - we are now 1 day short from being 2 weeks into the game from EA and over a week since official launch date. The only server that is seeing a benefit to this is Balmung as the queue moves faster but even then how is this acceptable for a p2p model. This is the kind of shit you would expect from a f2p game not a AAA mmo. I mean seriously instances crashing cause it can't handle that many players, DF instances crashing and not working, long queues to just get into the game to be met with instances not working and then wondering why you even spent 2 hours trying to login. My server is fine during peak times recently see around a 300-400 queue that takes if what 10 mins all the kick is doing is causing a bigger queue for no reason on most servers now and our data center instance server went down 2 times in 2 days on the 24th and 26th first one took over 8 hours to fix 2nd time not as long but this shit is just getting worse and worse.

I accept shit like this happens on launch and for possibly a few days from it but its been might as well say 2 weeks now and nothing has actually really stabilised properly its more like the team sitting around a table with rosemary beads and praying things work out.