Page 36 of 59 FirstFirst ... 26 34 35 36 37 38 46 ... LastLast
Results 351 to 360 of 588
  1. #351
    Player
    Enjuden's Avatar
    Join Date
    Jul 2013
    Location
    Gridania
    Posts
    364
    Character
    Enju Abbagliato
    World
    Balmung
    Main Class
    Samurai Lv 100
    Quote Originally Posted by curather View Post
    so as a dps, you stop queueing 1 hour before the kick. wait 10 minutes through the kick, wait 20 minutes to get back on, and then wait another 45 minutes to get into a dungeon. Total time lost: 2 hours 15 min.
    Yea, that's pretty much the short of it. Or you can have healer or tank friends. As to time lost, those on Balmung in particular lose a lot more time if they get hit with a 90k. I can't say the same for other servers, and that yes, it should be Balmung only. But if things are not coded properly, there's little choice in the matter until they do a week long maintenence (most likely). Better to lose 2 hours and 15 minutes than 3-4 hours
    (3)

  2. #352
    Player
    WrenDark's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    68
    Character
    Wren Darkcloud
    World
    Adamantoise
    Main Class
    Pictomancer Lv 100
    On Adamantoise queue was 11. 5 seconds later back in game. So not sure if it was a big effect to my server here, didn't have issues before and queues were usually tiny even at peak hours.
    (1)
    Leader of The Darkclouds Bard Troupe - Member of Holmgang Bard Metal Band - Angel Of Death In Frontlines

  3. #353
    Player
    RayneLittlewinkle's Avatar
    Join Date
    Sep 2013
    Posts
    429
    Character
    Tesni Eiddwen
    World
    Balmung
    Main Class
    Scholar Lv 90
    My queue to enter was 1,082 it took under five minutes to get back into Balmung. Whereas if this didn't happen that 1,802 would of took close to an hour or two hours. I really don't understand how people complain about everything. Complained to do something about the afkers they did this to try to boot off any and all afkers and now even more complaints about this.

    Don't some of you comprehend that if no afkers are in the game that we get in faster ? Besides..think of this as practice. See how fast you can spam the login button so when the new housing area opens up you'll be a expert in getting in fast to buy a plot. Think something positive about all of this.
    (10)

  4. #354
    Player
    Kyouki's Avatar
    Join Date
    Sep 2011
    Posts
    200
    Character
    Kiouki Silverpaw
    World
    Sargatanas
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by curather View Post
    so as a dps, you stop queueing 1 hour before the kick. wait 10 minutes through the kick, wait 20 minutes to get back on, and then wait another 45 minutes to get into a dungeon. Total time lost: 2 hours 15 min.
    This exactly.
    (2)

  5. #355
    Player
    Mycow8me's Avatar
    Join Date
    Aug 2013
    Posts
    1,057
    Character
    Tolby Seyfert
    World
    Cactuar
    Main Class
    Blacksmith Lv 70
    The real question is did it help more people than it annoyed. Was there a reason to do the whole datacenter? Hopefully SE chimes in about this mess of a solution, maybe they were trying it to see how it goes. Who knows.
    (3)

  6. #356
    Player
    curather's Avatar
    Join Date
    Jun 2017
    Posts
    34
    Character
    Curather Talonlilly
    World
    Excalibur
    Main Class
    Paladin Lv 70
    What they need to do is after the afk timer of 30 minutes comes up, just 90002 the client. They are so good at doing this to non-afk people already...
    (8)

  7. #357
    Player
    Sunarie's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    544
    Character
    Astraia Hornraven
    World
    Leviathan
    Main Class
    Black Mage Lv 90
    Speaking as someone from a lower pop server (Famfrit), this was much more of a headache than has ever been caused by a server queue since Stormblood launched. As a dps I had to drop out of queue for extreme dungeons because I had been in it for 50 minutes without a pop and it got to the point where we had less than 20 minutes remaining till the server went down. Queue was small to get back in (well larger than normal but took the same amount of time), however it prevented me from being able to complete my Ex roulette before work, which is fairly annoying considering our server hasn't had the same problems. The whole point of playing on a low pop server was to avoid the issues caused by the high pop servers so the blanket treatment is kinda frustrating. Mainly because it conflicts with a time that I normally try to get in some runs.
    (8)

  8. #358
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Dement View Post
    For those posting queue numbers, it doesn't mean much of anything. Before I left Balmung I logged on straight away from over 4k in queue due to a large amount of 90ks happening. The real question is how long did a 67 or 450 or 300ish queue take on your server? If it's a few minutes then this is hardly an issue. If it's 10 mins+ then it is definitely an issue.
    Speaking for my experience on Cactuar, I waited until 12:15pm PST to relaunch the client and attempt to log back in, got tossed into a queue, and made it back in game 10 minutes later. Any queue for my server is an issue though, because Cactuar rarely has queues, and when we do, it's the 20 people queues that you can just hit cancel and retry to immediately bypass. The only time I've ever seen a queue was for Early Access; not even for big patches have I been tossed in a large queue before (mine was 500 when I tried to log back in).

    Speaking from a DPS perspective, I immediately tried queuing into a duty (Sohm Al HM) on my RDM (since she's not quite 61 yet, and can't do Sirensong). Average wait time started as 16 minutes, but increased to 19. At 13, I got an in-progress queue pop (5 mins elapsed), zone in, and I'm in the only one in the duty. So I left, requeued, and I've been sitting here for 10 minutes now with DF only showing me in the queue. :/
    (1)
    Last edited by HyoMinPark; 06-29-2017 at 05:14 AM.
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  9. #359
    Player
    Kethic's Avatar
    Join Date
    May 2017
    Posts
    218
    Character
    Kethic Zachrias
    World
    Hyperion
    Main Class
    White Mage Lv 90
    It's 15 minutes people. 15 minutes. You will live.
    (4)

  10. #360
    Player
    Granyala's Avatar
    Join Date
    Sep 2014
    Posts
    1,635
    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Force logoff of ACTIVE players to curb "AFK-queue exploiting" is singlehandedly the most stupid thing I have read in 20 years of internet use.

    Do NOT do this SE. Your login servers will prevent everyone with hour long queues, the AFKers log in and AFK again and this whole thing accomplishes nothing, except pissing off your PAYING customers who have a real life and limited time to play.

    FIX your system (players can afk during crafting/retainer/cutscenes) and upgrade your server hardware.
    THAT is the solution.
    (12)

Page 36 of 59 FirstFirst ... 26 34 35 36 37 38 46 ... LastLast