
so as a dps, you stop queueing 1 hour before the kick. wait 10 minutes through the kick, wait 20 minutes to get back on, and then wait another 45 minutes to get into a dungeon. Total time lost: 2 hours 15 min.It would be ridiculous if they tried it during prime time, since that's when the most people are playing. This time in particular gets rid of most people who are afk, at the price of having to wait in a queue as people are funneled back in. 1600 queue took 20 minutes instead of two hours. So yes, it did 'fix' something, even if this is a temporary measure.



Yea, that's pretty much the short of it. Or you can have healer or tank friends. As to time lost, those on Balmung in particular lose a lot more time if they get hit with a 90k. I can't say the same for other servers, and that yes, it should be Balmung only. But if things are not coded properly, there's little choice in the matter until they do a week long maintenence (most likely). Better to lose 2 hours and 15 minutes than 3-4 hours
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote


