Quote Originally Posted by BillyKaplan View Post
Here's an intellectual challenge.

The purge takes place. Everyone is logged off. Ten minutes pass and the servers go back up.
Congratulations! You're in queue because the world is full!
It's full of people who literally just logged in. They're not going anywhere any time soon.
How is this supposed to improve queue times?

Either that or the World limit isn't dependent on how many people are actually logged in because queue # keeps dropping in which case I'm confused ¯\_(ツ)_/¯
Here's the premise.

The server is full of non-AFK people (we'll call them 'A'), and AFK people abusing some mechanic to stay logged in (we'll call them 'B').

Forcefully logging everyone off will only have group 'A' return, leaving group 'B' off.

Unfortunately, this still places a lot of stress on the login-service servers (which is likely why we still have a queue), but I assume that they're more worried about the servers handling the in-game load. The queue I was in was around 400 and it went about as fast as when it was 100.