Quote Originally Posted by Thayos View Post
Why not do this only for Balmung? I'm on Hyperion, and we don't need it -- our population is totally healthy without being stupid, and I never need to wait longer than 30 seconds to jump in. We all shouldn't have to pay for Balmung's mess.

Hopefully this happens in the middle of the night or early morning when most players aren't affected.
It's also happening on worlds other than Balmung. Perhaps not yours, but it is a problem happening on multiple worlds.

We'll just have to see if the daily resets help or not. If they do, fantastic. If it doesn't help, then I suspect Square won't stick with this plan for long.

As for the rest of the thread, hundreds or thousands of AFK players can definitely have an impact on the queue length or queue times. Once a capacity queue begins, one player must log out for another player to log in. Realizing that, it should be easy to understand that even a single character sitting AFK for hours can (at that moment) contribute to bringing a server either closer to capacity or raising it further over the limit.