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  1. #1
    Player
    Thayos's Avatar
    Join Date
    Mar 2011
    Posts
    601
    Character
    Thayos Redblade
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    Why not do this only for Balmung? I'm on Hyperion, and we don't need it -- our population is totally healthy without being stupid, and I never need to wait longer than 30 seconds to jump in. We all shouldn't have to pay for Balmung's mess.

    Hopefully this happens in the middle of the night or early morning when most players aren't affected.
    (2)

  2. #2
    Player
    Kyouki's Avatar
    Join Date
    Sep 2011
    Posts
    200
    Character
    Kiouki Silverpaw
    World
    Sargatanas
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by Thayos View Post
    Hopefully this happens in the middle of the night or early morning when most players aren't affected.
    Nope, it happens at EU prime time, 9PM. So ppl work until 6PM, get home by 7PM, have dinner until 7:30PM. Log into the game after a small queue (not talking about balmung) and simply cannot do anything because they will get booted of the game by 9PM. They might not be able to log back on after those 10 minutes because everyone is going to try to log on. By 10PM it is time to go to bed. Congratulations SE. You finally found a way to get rid off your EU population on NA servers.
    (6)

  3. #3
    Player
    Gyson's Avatar
    Join Date
    Nov 2014
    Posts
    777
    Character
    Gyson Kincaid
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Thayos View Post
    Why not do this only for Balmung? I'm on Hyperion, and we don't need it -- our population is totally healthy without being stupid, and I never need to wait longer than 30 seconds to jump in. We all shouldn't have to pay for Balmung's mess.

    Hopefully this happens in the middle of the night or early morning when most players aren't affected.
    It's also happening on worlds other than Balmung. Perhaps not yours, but it is a problem happening on multiple worlds.

    We'll just have to see if the daily resets help or not. If they do, fantastic. If it doesn't help, then I suspect Square won't stick with this plan for long.

    As for the rest of the thread, hundreds or thousands of AFK players can definitely have an impact on the queue length or queue times. Once a capacity queue begins, one player must log out for another player to log in. Realizing that, it should be easy to understand that even a single character sitting AFK for hours can (at that moment) contribute to bringing a server either closer to capacity or raising it further over the limit.
    (2)