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  1. #1
    Player
    Hasrat's Avatar
    Join Date
    May 2016
    Posts
    3,288
    Character
    Hashmael Lightswain
    World
    Zalera
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Amelia_Pond_Behemoth View Post
    What will happen with DPS queues? This might fatten up tank mercs wallets.
    What are you expecting to happen? Because I see this as beneficial more than anything. An hour warning is still enough to queue and finish a dungeon for most, with the added bonus of kicking players to make room for more people that might queue up.
    (2)

  2. #2
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by Hasrat View Post
    An hour warning is still enough to queue and finish a dungeon for most, with the added bonus of kicking players to make room for more people that might queue up.
    This is only enough for tanks and healers...us DD are waiting too long to be able to run a dungeon when they announce it. Yesterday I was waiting nearly 50 minutes before I could do the dungeon which often takes 25+ minutes. Also lets not forget that after story dungeons you will have cutscenes too that people might want to watch..so no as soon as they announce it you can stop going into the instance as a DD.

    Instead of punishing their customers maybe they should have looked into renting additional server space just like WoW does..how will this go if FF14 becomes more popular? They cant always just look away and hope that stuff will fix itself..especially since that means that people dont stick with the game.
    (1)
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  3. #3
    Player
    Freyar's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    605
    Character
    Ostrogniew Radlutasch
    World
    Balmung
    Main Class
    Sage Lv 90
    Quote Originally Posted by Alleo View Post
    This is only enough for tanks and healers...us DD are waiting too long to be able to run a dungeon when they announce it. Yesterday I was waiting nearly 50 minutes before I could do the dungeon which often takes 25+ minutes. Also lets not forget that after story dungeons you will have cutscenes too that people might want to watch..so no as soon as they announce it you can stop going into the instance as a DD.

    Instead of punishing their customers maybe they should have looked into renting additional server space just like WoW does..how will this go if FF14 becomes more popular? They cant always just look away and hope that stuff will fix itself..especially since that means that people dont stick with the game.

    That's assuming that FFXIV's server architecture has that kind of scalability.
    (3)

  4. #4
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by Freyar View Post
    That's assuming that FFXIV's server architecture has that kind of scalability.
    Well if they dont then what will happen in the future? I mean comparing the numbers of FF14 players to WoW its still away from that and yet they have problems. They are doing lots of advertisement and stuff that makes it easier for new players to join, so it seems that they want to have more players. But at the same time the servers cant handle them. What if people enjoy the expansion and most will stay? Will a long waiting time become normal?

    If you lose someone because they are done with the content and are bored you might get them back with new exiting content but I am not sure if you will get someone back that went away because they could barely play the game and felt that the Devs dont do enough. That is some kind of negative point that might stick with the person so they might not want to come back at all.

    Quote Originally Posted by iluvOP View Post
    Nonsense. Have you played other popular online only games during expansion launches, during launches in general? Where issues can last for months and its a normal thing? Nobody is going to get "compensated" for a thing they personally could have avoided. They warned people about this a million times. Especially people on balmung that there WILL be "extreme login issues" among some other issues.
    This is why they gave people a chance to change servers to something smaller and even went out of their way to reward players who did so.
    So you are saying that people should be "compensated" for their own inaction and their own stupidity? Puuuhleeease.
    Oh there is a MMO called WoW that did compensate its playerbase after the WoD launch with free playtime. And the same MMO managed to do a nearly perfect launch of Legion. A business that wants to be on the top cant go around and look at those that do it worse or the same and say that they are better than that and so it should be enough. No they should look at those that are better than them and try to get there too. And if you are the best you should try to stay that too since in a competition you can always be kicked from the top by someone else if you stay as you are and believe to not do anything.

    Also Omega the new server also had waiting lines of 1000 people or more for some so its not like this is only a Balmung problem.
    (3)
    Last edited by Alleo; 06-28-2017 at 10:02 PM.