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  1. #1
    Player
    Elvin's Avatar
    Join Date
    Aug 2013
    Posts
    320
    Character
    Elvin Rath
    World
    Moogle
    Main Class
    Alchemist Lv 51
    Quote Originally Posted by Kaelah View Post
    Actually I do remember a post where someone suggested exactly this. I do not care to go searching for it though. It's in one of those queue complaints threads.
    Yep, there is a post like that.


    But it wasn't a massive demand of the forum...

    Anyway, it's a solution that is addopted by many private servers, because they don't have the knowledge to create a proper anti-afk setup. Never would have guessed that SE would be on the same boat.
    (3)

  2. #2
    Player
    Ilenya's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,508
    Character
    Aurora Vlondett
    World
    Balmung
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Elvin View Post
    Yep, there is a post like that.


    But it wasn't a massive demand of the forum...

    Anyway, it's a solution that is addopted by many private servers, because they don't have the knowledge to create a proper anti-afk setup. Never would have guessed that SE would be on the same boat.
    I imagine the issue is conflicting things. In regards to crafting, I would imagine they might be able to set up a timer where a synth has to finish in a certain amount of time else it ends automatically. Give it lots of leeway for long macro strings, but not so long to be abusable.

    Quote Originally Posted by Hezkezl View Post
    SE is the one who put these restrictions into place. SE is the one with such bad servers that the restrictions are needed in the first place. SE is the one who advertised the heck out of this game and was seemingly caught completely unprepared for how many people wanted to play it.

    So yes, SE is at fault for players not wanting to stand outside in the rain because they only built the room big enough to hold 300 people. Their solution to that is to kick everybody out for 10 minutes, then let random people back in. Do you have it in you to forsee the possibility that there will most likely be people not able to log in to play the game, even after this ingenious idea?

    This is not a guarantee that people can play. It's a bandaid on a leg that needs amputating because it's long-since turned gangrenous.
    Allow me to point out I am on Balmung and have dealt with the majority of the queue issues, and yet I'm still not blaming SE for PLAYERS abusing systems. Were there other ways to do this? Possibly, but things like that are unlikely to be doable quickly. A simple system to work with it until it stops being an issue would work fine in the short term, especially if they are looking into other methods for long term (Read: 5.0) issues.
    (6)
    Last edited by Ilenya; 06-28-2017 at 06:26 PM.