This very FORUM has made posts asking Square-Enix to do EXACTLY THIS.... And now everyone seems upset that they actually listened.
What a time to be alive.

This very FORUM has made posts asking Square-Enix to do EXACTLY THIS.... And now everyone seems upset that they actually listened.
What a time to be alive.



Unless you can look into the post history of the grand majority of posters, including myself, this is flat out not true.





I don't recall EVER seeing a SINGLE post on here demanding SE do a mass kick of ENTIRE DATA CENTERS due to a few people circumventing the (temporary) AFK kick timer.
People asked for them to patch the timer so as it would kick those who were AFK crafting/talking to an NPC. Not kick EVERYONE who is actually playing the game.
While I can't speak for everyone, I think I can say there are a lot of people that are frustrated with SE already due to all the Duty Finder/Solo Instance crap that went on during Early Access, to the way SE is supposedly handling these ongoing issues (because I keep hearing reports of DF still acting up), how they're supposedly handling this "massive DDoS Attack" they're (again, supposedly) experiencing, and just with some of their decisions in general. So I think a lot of this indignation wouldn't be as bad if we had not already dealt with so much garbage since Stormblood's EA launch.
Last edited by HyoMinPark; 06-28-2017 at 06:17 PM.
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Hyomin Park#0055



Actually I do remember a post where someone suggested exactly this. I do not care to go searching for it though. It's in one of those queue complaints threads.I don't recall EVER seeing a SINGLE post on here demanding SE do a mass kick of ENTIRE DATA CENTERS due to a few people circumventing the (temporary) AFK kick timer.
People asked for them to patch the timer so as it would kick those who were AFK crafting/talking to an NPC. Not kick EVERYONE who is actually playing the game.
~Quit moping, get hoping~
Yep, there is a post like that.
But it wasn't a massive demand of the forum...
Anyway, it's a solution that is addopted by many private servers, because they don't have the knowledge to create a proper anti-afk setup. Never would have guessed that SE would be on the same boat.


I imagine the issue is conflicting things. In regards to crafting, I would imagine they might be able to set up a timer where a synth has to finish in a certain amount of time else it ends automatically. Give it lots of leeway for long macro strings, but not so long to be abusable.Yep, there is a post like that.
But it wasn't a massive demand of the forum...
Anyway, it's a solution that is addopted by many private servers, because they don't have the knowledge to create a proper anti-afk setup. Never would have guessed that SE would be on the same boat.
Allow me to point out I am on Balmung and have dealt with the majority of the queue issues, and yet I'm still not blaming SE for PLAYERS abusing systems. Were there other ways to do this? Possibly, but things like that are unlikely to be doable quickly. A simple system to work with it until it stops being an issue would work fine in the short term, especially if they are looking into other methods for long term (Read: 5.0) issues.SE is the one who put these restrictions into place. SE is the one with such bad servers that the restrictions are needed in the first place. SE is the one who advertised the heck out of this game and was seemingly caught completely unprepared for how many people wanted to play it.
So yes, SE is at fault for players not wanting to stand outside in the rain because they only built the room big enough to hold 300 people. Their solution to that is to kick everybody out for 10 minutes, then let random people back in. Do you have it in you to forsee the possibility that there will most likely be people not able to log in to play the game, even after this ingenious idea?
This is not a guarantee that people can play. It's a bandaid on a leg that needs amputating because it's long-since turned gangrenous.
Last edited by Ilenya; 06-28-2017 at 06:26 PM.
Here is a thought, what if posts that suggested this to SE are not the same people posting here? What if this Forum were not a single-minded beast, but consists of individuals.
Hopefully you can now understand how it is possible for posts with contradictions views, to exist within the same forum
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