Quote Originally Posted by Ilenya View Post
Let me add to your statement.

Let's use your numbers. 10k allowed, 12k trying to get in. Now what happens if there are 2k in the server afking when this happens? *That* is what this is designed to fix.
What if those 2k people afking aren't really afking, and there are actually 10k people playing?

It won't solve anything except switch who is pissed off at not being able to log in, and even then there's a good chance that the same people will be pissed off the whole time because they can't log in.

SE's next step to "ensure that players can get in and play" might be something like raffling off login spots somehow.. a lottery system for who can play the game that day or not. If they do that, then I'm absolutely done.

They need to upgrade their infrastructure to accommodate the people who want to get in and play. Not force people to sit in timeout because they're incapable of designing a game.