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  1. #1
    Player
    Ayer2015's Avatar
    Join Date
    Feb 2015
    Posts
    1,451
    Character
    Ayer Austen
    World
    Faerie
    Main Class
    Red Mage Lv 90
    Blame Balmung for this....
    (2)

  2. #2
    Player
    Nuach's Avatar
    Join Date
    Jun 2017
    Location
    Weeping City of Mhach
    Posts
    16
    Character
    Reha Mirza
    World
    Malboro
    Main Class
    Black Mage Lv 70
    It might be a presumptuous for me to guess, but it likely has to to do with server architecture rather than malice towards the Aether server cluster users. The housing servers that people are afk crafting in are likely shared between the servers on the cluster, the same goes for the lobby and instance servers too. To properly force afkers in Balmung to log off, they have to take down these servers for everyone rather than trying to target the Balmungers in them which is not only more time consuming and inefficient but also far more error proned. At that point you may as well just have an entire server cluster purge rather than just the shared ones, since the server architecture probably isn't meant to deal with the complete absence of the shared servers.

    Don't grab your torches and pitchforks yet, these actions are perfectly reasonable when viewed not as an act of malice or malevolence but instead as basic protocols that they perform all the time for forcing people off for maintenance periods.
    (5)

  3. #3
    Player
    Eldevern's Avatar
    Join Date
    Sep 2013
    Posts
    2,009
    Character
    R'lileen Min'enoth
    World
    Cerberus
    Main Class
    Thaumaturge Lv 80
    Do you realize that being afk for hours could be considered like a violation of ToS that makes they could just ban your account rather than just kicking afk players?
    (2)

  4. #4
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    INB4 lobby server crashes because thousands of players are trying to log in at the same time.
    INB4 the queue times during prime time don't change noticeably and all we get out of this is more inconvenience.

    INB4 dps players can't do any DF instances for at least 1.5 hours every day with these queue times.
    (8)

  5. #5
    Player
    Mikhaill's Avatar
    Join Date
    Jan 2015
    Posts
    616
    Character
    Xetsu Mitsuhara
    World
    Goblin
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Chessala View Post
    Balmung should have been closed to new characters YEARS ago. They completely let it get out of hand to the point that it now...
    They did. The problem was they k
    allowed the loophole of letting people transfer in. CC was a rare thing to do in a tiny window of time.
    (1)

  6. #6
    Player
    Chessala's Avatar
    Join Date
    Sep 2014
    Posts
    335
    Character
    Zhevi Moui
    World
    Zodiark
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Mikhaill View Post
    They did. The problem was they k
    allowed the loophole of letting people transfer in. CC was a rare thing to do in a tiny window of time.
    In this specific case new character transfers are included. Balmung should have just been closed. No transfer, no new characters, nothing, unless enough people transfer away or delete characters.
    (1)

  7. #7
    Player
    Applesnap's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    176
    Character
    Coco Delouix
    World
    Zodiark
    Main Class
    Paladin Lv 90
    Had to check time hadn't regressed back to 1st April upon reading this.

    I don't care which server you're on, this is unacceptable. Is it the fault of myself or friends that SE can't mitigate overpopulation issues ahead of time? I've been here since Balmung was formed. How do you fix this? Close us off to transfers sooner. Fix the loophole where you can make a character on here as soon as maintenance ends. Patch the "afk on retainer / craft" issue. Make a new "official RP server". Offer these incentives months ago instead of when the tension is highest. Do something proactive instead of reactive.

    It already takes us four hours to log in at certain times of the day, and for a lot of us, it's peak EU times. Some of my friends just don't even bother any more. So you tell me: how is it fair that those who do manage to get online are forcibly removed a random amount of time later? How is it going to affect duties in progress if people just disappear? What if those are tanks or healers you've been waiting 40-50 minutes for in a DF queue, only to have the process slammed down upon you AGAIN?

    Don't blame the playerbase for this problem. And most certainly do not hate people on Balmung. Do you think we find this acceptable either? No. We do not.
    (5)

  8. #8
    Player
    Celef's Avatar
    Join Date
    Dec 2013
    Posts
    2,581
    Character
    Aranie Crowley
    World
    Moogle
    Main Class
    Conjurer Lv 81
    Quote Originally Posted by Applesnap View Post
    Don't blame the playerbase for this problem. And most certainly do not hate people on Balmung. Do you think we find this acceptable either? No. We do not.
    Then why do you stay there ? If it's unacceptable just pick your friends and move to a less populated server while transfert is free
    (2)
    Quote Originally Posted by Watachy View Post
    C'était en fait SE qui survolait Ishgard sur une liasse de billets

    Quote Originally Posted by KaivaC View Post
    People don't know how to take criticism anymore, and bad play is rewarded with with a coddling mentality. Yes, this is a casual game for the most part - that doesn't mean people need to walk on eggshells in fear of getting reported for pointing out things. This whole 'please don't say anything even slightly negative' mentality that we seem to be going towards and the devs seemingly pushing towards it is creating a disturbing trend.

  9. #9
    Player
    Ilenya's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,508
    Character
    Aurora Vlondett
    World
    Balmung
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Celef View Post
    Then why do you stay there ? If it's unacceptable just pick your friends and move to a less populated server while transfert is free
    You seem to think everyone is perfectly okay with leaving everything they have on a server to move to a completely different one with possibly no one else they know. It's a strange assumption, if that is what you are thinking.

    Quote Originally Posted by Hezkezl View Post
    You don't have to 'abuse crafting' to avoid being logged out. It's anything that prevents your character from moving: Crafting, talking to a quest npc, interacting with an aetheryte/aethernet crystal, retainer bell, aesthetician, etc... there are countless ways of doing it.
    It's almost as if I said "or the like" for a reason...
    (5)

  10. #10
    Player
    Celef's Avatar
    Join Date
    Dec 2013
    Posts
    2,581
    Character
    Aranie Crowley
    World
    Moogle
    Main Class
    Conjurer Lv 81
    Quote Originally Posted by Ilenya View Post
    You seem to think everyone is perfectly okay with leaving everything they have on a server to move to a completely different one with possibly no one else they know. It's a strange assumption, if that is what you are thinking.
    Then stay and enjoy the queue, if staying in Balmung queue is more important to you than play on another server you have my blessing, just stop punishing us.
    As I said, leaving was not easy but I won't pay 15€ a month to stay in queue, if you are willing to, fine
    (3)
    Quote Originally Posted by Watachy View Post
    C'était en fait SE qui survolait Ishgard sur une liasse de billets

    Quote Originally Posted by KaivaC View Post
    People don't know how to take criticism anymore, and bad play is rewarded with with a coddling mentality. Yes, this is a casual game for the most part - that doesn't mean people need to walk on eggshells in fear of getting reported for pointing out things. This whole 'please don't say anything even slightly negative' mentality that we seem to be going towards and the devs seemingly pushing towards it is creating a disturbing trend.

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