Can we not just wait and see? My gawd it is like WHM changes all over again. Yes it might be terrible. But it might not be. Judge it when you can truely judge it, in action.



Can we not just wait and see? My gawd it is like WHM changes all over again. Yes it might be terrible. But it might not be. Judge it when you can truely judge it, in action.
~Quit moping, get hoping~



Or it could be like the tank changes and a total disaster like all the tank players like to say they are.


Very much true.
Its most likely to happen during the day, where people mostly afk.
Its not going to happen during prime time.
Its probably making things better.
Check wether the world is really shaped like a banana before claiming its flat.
i'm playing on the Chaos data center and this has just a stupid configuration. The daily timer reset is just when everyone is back home from work and the server load is high even without all the people logging in because they can do all their daily quests again now.
Why dont you let the daily timers reset during a time period when the server load is lower than average? or why dont you use different reset timers for different people? like 3am + x while x depends on the first letter of the last name of a character?
And why dont you do the same thing for forced logouts?
Oh and why is there no captcha-like thingy to solve if you want to avoide the auto logout? If you dont solve it within 5 minutes you get kicked out due to afk?
Let people enter instance queues without being fully logged in. Low CPU and GPU load until they get added to a instance group and they can hit "join" and the instance loads without them having to stand afk somewhere like an hour to wait for entry?
My question is are we 100% positive AFK abusers are the issue and not just the server being overpopulated? Also why does this have to affect small servers at all? The longest wait I ever saw on Exodus was about 1000 after server wide disconnects during SB launch. I understand it is worse on big servers but smaller servers shouldn't be subjected to this as well.
On Balmung at least it's 100% AFK abusers and every day it's been getting worse and worse because more people are getting fed up of them and doing it themselves.My question is are we 100% positive AFK abusers are the issue and not just the server being overpopulated? Also why does this have to affect small servers at all? The longest wait I ever saw on Exodus was about 1000 after server wide disconnects during SB launch. I understand it is worse on big servers but smaller servers shouldn't be subjected to this as well.
Then SEPARATE BALMUNG IN 2 SERVERS for God's sake !
Jeez everytime there is issues it's about Balmung beeing overpopulated, split it in 2 servers and stop screwing others players game
People don't know how to take criticism anymore, and bad play is rewarded with with a coddling mentality. Yes, this is a casual game for the most part - that doesn't mean people need to walk on eggshells in fear of getting reported for pointing out things. This whole 'please don't say anything even slightly negative' mentality that we seem to be going towards and the devs seemingly pushing towards it is creating a disturbing trend.
People don't know how to take criticism anymore, and bad play is rewarded with with a coddling mentality. Yes, this is a casual game for the most part - that doesn't mean people need to walk on eggshells in fear of getting reported for pointing out things. This whole 'please don't say anything even slightly negative' mentality that we seem to be going towards and the devs seemingly pushing towards it is creating a disturbing trend.
Balmung should have been closed to new characters YEARS ago. They completely let it get out of hand to the point that it now even affects unrelated servers.
If done properly, there are ways to make a server split fair. Let people pick on the mog station which of the 2 new Balmungs they want to be on. The split doesn't need to be exactly 50/50. People that don't pick will be assigned randomly. Since we have cross-server partying now statics should not be disturbed by this (and people can coordinate it anyway if they want to be on the same server).
Afterwards, put a hard cap on the servers and let no one transfer to it if that hard cap is reached. Also don't allow new character creation in that case.
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