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Thread: Logout Measures

  1. #41
    Player
    Grymmjow's Avatar
    Join Date
    Oct 2013
    Posts
    38
    Character
    Soul Stealer
    World
    Famfrit
    Main Class
    Reaper Lv 90
    This is the worst solution. Kicking everyone to have a 2hr que to get back into a server, isn't a solution. This is by far one of the worst ideas I've seen out of any mmo. If you this is your last ditch effort to calm the high pop servers, maybe you should have WAY better incentives to move to a dead server for people on these high pop servers, or maybe have a afk auto kick work even if you're occupied. Ruining the game for everyone including the small servers isn't the way you fix a problem.
    (2)
    Last edited by Grymmjow; 06-28-2017 at 10:13 PM.

  2. #42
    Player
    Freyar's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    605
    Character
    Ostrogniew Radlutasch
    World
    Balmung
    Main Class
    Sage Lv 90
    I think this is mainly to show that they are aware of the problem, though I think the action is not useful.
    (0)

  3. #43
    Player
    Bloodrayne2452's Avatar
    Join Date
    Mar 2015
    Posts
    35
    Character
    Miah Wolndara
    World
    Famfrit
    Main Class
    Black Mage Lv 93
    I play on Famfrit, and Famfrit hasn't had a long queue time since early release. EA the highest I saw it go was like 300-400. Once EA ended, we were only in double digits. And now, for example yesterday, I was only 7th in line. We haven't had problems in a week or two and I don't see anyone doing the AFK method. And now, because of people on Balmung, and maybe others, it is going to affect us now. I really don't see how that's fair. Yes yes I know I will be told I can log back in as soon as the 10 minutes are up, but I'm losing 10 minutes of gameplay I(and other people on my server) could be doing, maybe more when you consider dps queues, because of other server's problems.
    (0)

  4. #44
    Player
    Raynar-Bloodstrike's Avatar
    Join Date
    May 2017
    Posts
    23
    Character
    Raynar Bloodstrike
    World
    Omega
    Main Class
    Archer Lv 54
    Quote Originally Posted by Talraen View Post
    Is their intention to make everyone hate the people of Balmung or something? I don't get it.
    I don't think people with sense blame Balmung. I went there for the same reason everyone else did. Hard to blame players.

    Quote Originally Posted by Grymmjow View Post
    This is the worst solution. Kicking everyone to have a 2hr que to get back into a server, isn't a solution. This is by far one of the worst ideas I've seen out of any mmo.
    I don't think there will be the queue you think. You assume everyone who gets booted will get back on. A lot won't. It does raise another issue, that a queue of 100 AFTER a reset takes longer than a normal queue of 500 since people JUST LOGGED and won't be getting off for a bit.

    I think they're working on a solution to the AFKers, and this won't be the system for long. It sucks for the large servers if they get booted into queues, but hopefully the permanent fix will make it worth it. Hang in there. /serpent salute
    (1)

  5. #45
    Player
    Talraen's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    591
    Character
    Ryelle Galashin
    World
    Coeurl
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Raynar-Bloodstrike View Post
    I don't think people with sense blame Balmung. I went there for the same reason everyone else did. Hard to blame players.
    I don't find it hard to blame players at all. I do it with gusto! To me, the idea that the place to be is the most crowded server is crazy. Yet (obviously) that seems to be the standard thinking. People moved to these servers because they were large. So yeah, I blame people for literally doing this on purpose, then complaining about the completely predictable consequences.

    EDIT: Just to be clear, I don't blame players for this once-per-day logout nonsense. I do blame players for Balmung's queues, though. They are 100% at fault. Square Enix bears some responsibility for letting it happen as long as it did, but the fault clearly lies with the players.
    (4)
    Last edited by Talraen; 06-28-2017 at 10:38 PM.

  6. #46
    Player
    Clover_Blake's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    1,134
    Character
    Clover Blake
    World
    Balmung
    Main Class
    Conjurer Lv 90
    This isn't just a Balmung problem. I play an alt in Ragnarok (EU) and I get 2k+ queues there as well. So it's very alright for them to apply this on several Data Centers.
    Perhaps queues won't be big after each boot, since tons of AFKers will disappear. We should wait and see how it goes.
    (1)

  7. #47
    Player
    Aladire's Avatar
    Join Date
    Aug 2013
    Location
    IL
    Posts
    259
    Character
    Cron Job
    World
    Malboro
    Main Class
    White Mage Lv 80
    Wait, what is the actual plan?
    Was there a set time that they would randomly pick?
    Would this ever happen during peak times?
    Does it effect everyone at once on the data center or will it only be for those who have been on for more than like an hour?
    I do not see warnings when I am in a dungeon or raid from the system message till I leave and return to the server. Are they changing that to also send the warning out across the instance servers too?
    How come they could not code a way that if there was no input detected after X time that you log out automatically? Why does it have to be coded that if you are standing around and not interacting with an NPC or marketboard, etc.?
    Will this be only on the servers that have a queue time for the data center or are all the servers being kicked off at once?
    (0)

  8. #48
    Player
    NorthernLadMSP's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    3,536
    Character
    Adore Mi
    World
    Jenova
    Main Class
    Dancer Lv 90
    It's actually only Balmung. Last night was my last night on Gilgamesh and when I logged in at prime time the queue was only 19. It literally took me 10 seconds to get on to Gilga.
    (0)

  9. #49
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    I think patching actions that circumvent auto log out would be better soluttion.
    (1)

  10. #50
    Player
    MistakeNot's Avatar
    Join Date
    Sep 2015
    Posts
    2,312
    Character
    Auriana Redsteele
    World
    Zodiark
    Main Class
    Paladin Lv 83
    Quote Originally Posted by Talraen View Post
    I don't find it hard to blame players at all. I do it with gusto! To me, the idea that the place to be is the most crowded server is crazy. Yet (obviously) that seems to be the standard thinking. People moved to these servers because they were large. So yeah, I blame people for literally doing this on purpose, then complaining about the completely predictable consequences.

    EDIT: Just to be clear, I don't blame players for this once-per-day logout nonsense. I do blame players for Balmung's queues, though. They are 100% at fault. Square Enix bears some responsibility for letting it happen as long as it did, but the fault clearly lies with the players.
    Prior to the launch of Stormblood queues were not a problem on Balmung. While there were sometimes a login queue it was never longer than a couple of minutes.
    I.e. it was not at all obvious that things would get this bad.
    (1)

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