http://na.finalfantasyxiv.com/lodest...e73eaba1c52976
Not sure how I feel about this, on one hand I wont have to wait as long of an evening after work to log in but still being forcably logged out even while playing is abit extreme.
http://na.finalfantasyxiv.com/lodest...e73eaba1c52976
Not sure how I feel about this, on one hand I wont have to wait as long of an evening after work to log in but still being forcably logged out even while playing is abit extreme.
What I want to know is why we're being punished for Gilgamesh and Balmung existing on the same data center.
This isn't good.
It doesn't seem like a good solution.. but it is a solution (we will see at least)
Gee thanks balmung
they will at least freeze the duration of buffs right?
pop a 2hour squad buff or a manual then 2 minutes later get a notification.
perhaps going to freeze that right? and the food people use to craft and gather. and not lose the mats? no duration loss until you are logged back in?
I mean its wishful thinking. but that is a pretty shitty thing to do when so many people are trying to level things.
While this is true, it is also a pretty shitty thing that people stay logged in when afk for hours. It's not fair on people that work or have parental commitments, they might only have 2-3 hours to play. It's not fair for them to spend most or all of that time queuing.they will at least freeze the duration of buffs right?
pop a 2hour squad buff or a manual then 2 minutes later get a notification.
perhaps going to freeze that right? and the food people use to craft and gather. and not lose the mats? no duration loss until you are logged back in?
I mean its wishful thinking. but that is a pretty shitty thing to do when so many people are trying to level things.
~Quit moping, get hoping~
Kind of earned by people deciding to circumvent the more standard practice of logging people who have been idle for a half hour by using a system exploit to prevent it from happening.
You can thank everyone who decided that rather than freeing up a spot on their server when they are going to be gone forever they would just never log out. I get that queue times have been crazy on some servers but that is still really selfish since it means you are actively keeping someone else from getting on.
So to the hundred inevitable threads that will whine about this over the next few days and then demand compensation for months afterwards
^~^ good job! You broke it for everyone!
Is it fair to potentially kick those same people off and risk waiting in a potential queue because they had some time free prior to it but not after? This is a blanket solution and is not a good one in many ways besides possibly letting back in some of the people who were already doing content. Maybe there will be enough afkers to eliminate the queue but im skeptical, will have to see.
Player
There's that but I feel that this change won't help us either, for example if I queue to log in after I get home from work, I'll go cook make sure everyonesx settled down and then get to play after about an hour or so of queue time, What if I log in im hit with the shutdown of the server to kick everyone and made not to be able to login again for 10 mins I'd only be hit with more Queue time x.x
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