There's been plenty of shenanigans involving people swapping out gear to a lower ilvl than what would normally be expected for an instance in the past, but when it comes to tanks (especially those doing this in pub groups) it brings an entirely new risk as a tank will suddenly become a lot squishier than a healer was expecting them to be.
What I'd like SE to do to fix this is do a check once combat starts for any players that are below the ilvl of the instance. If a player is below the ilvl of the instance, they are immediately booted from the instance with a one hour instance lockout.
And if it is a tank, which seems to be your main argument, then all the DPS have yet another long que timer to sit through instead of just trying to beat the thing they are on now.
可愛い悪魔


Being able to run an instance below the required ilvl by swapping in gear after the start of the instance is an exploit of the game systems, and probably should get players banned.
I know that sucks pretty badly for non-tanks if their tank is doing that kind of shenanigans, but that's also the example that's still fresh in everyone's mind.



Honestly, the only thing I can think of in that regard are the STR accessories, which should be fine for every semi-competent healer, as the accessories don't affect how much damage you take (No defense on them and tenacity is completely negligible) and nothing hits hard enough to one-shot tanks wearing them.
I mean, I can understand it if someone is just randomly using gatherer equip, or switches his left side to level 50 stuff in expert or something, but that's about the extent to which I can see the issue here. And that, uh... hasn't happened to me, yet. And if it would, I'd probably just initiate a votekick.


The issue isn't the healers ability to cover for it - it's still an exploit.Honestly, the only thing I can think of in that regard are the STR accessories, which should be fine for every semi-competent healer, as the accessories don't affect how much damage you take (No defense on them and tenacity is completely negligible) and nothing hits hard enough to one-shot tanks wearing them.
It's also a bad reason to say an exploit is "ok".
Why should we wait to deal with an exploit before it affects you?I mean, I can understand it if someone is just randomly using gatherer equip, or switches his left side to level 50 stuff in expert or something, but that's about the extent to which I can see the issue here. And that, uh... hasn't happened to me, yet. And if it would, I'd probably just initiate a votekick.



Tell that to most STR tanks dropping by 10k HP and thinking they can tank susano Ex without problem. They're dead on pull before you know it because Susano Ex unannounced buster in P1 just deals enough damage with the following AA to wreck any non full-VIT tank. It's an other story in raid groups who know each other and can coordinate better (rotating tank CDs and provoke after 2nd buster in susano's case to prevent retarded death as an example, + it gives more hate generation with shirk shenanigans), but in DF/PF/RF gimping yourself that much is just a big fat NO.Honestly, the only thing I can think of in that regard are the STR accessories, which should be fine for every semi-competent healer, as the accessories don't affect how much damage you take (No defense on them and tenacity is completely negligible) and nothing hits hard enough to one-shot tanks wearing them.
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