What bothers me the most is: in the job trailer, the DRG activates BoTD and immediately gets 2 stacks of eyes. They need to implement that asap. I hate waiting 70 seconds to use a skill that isn't worth the wait and that I rarely get to see due to invincible phase transitions occurring in that time.


Also, allows us to store eyes indefinitely once they're gained, like Ammo, Aetherflow, Chakras, and every other job gauge resource. When BoTD runs out, we lose all our stored eyes, which took 70s to build up.