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  1. #1
    Player
    ComradeVodka's Avatar
    Join Date
    Jul 2017
    Posts
    5
    Character
    Comrade Vodka
    World
    Moogle
    Main Class
    White Mage Lv 70

    SUGGESTION: Proving Grounds

    Quick backstory: Recently helped a friend complete the final MSQ (not spoiling the story but those of you who did it, you know how hellish it can be) and it reminded me of something this game desperately needs, even more so with the addition of the paid boosts.

    I saw people failing basic mechanics: Stacking what should be spread, not moving to safe zones or zones of least damage taken, not prioritizing the correct targets, I can go on and on. I would love to see SE take inspirition from what World of Warcraft has done: Make a proving grounds with bronze/silver/gold medals or similar.

    You can read on WoW's proving grounds here: http://wow.gamepedia.com/Proving_Grounds

    TL;DR: Every role has its own tiered proving grounds, progressively getting more difficult, progressively introducing more mechanics and progressively requiring more efficient dps rotation and cooldown/ability usage. Along the way mechanics and potential methods of dealing with everything is explained.

    If this were to be introduced and you add an additional restriction to level cap content (dungeons requiring bronze, trials requiring silver, omega requiring gold for example) it would, in my opinion, VASTLY improve the experience for players that are actually trying to play the game as well as they can as they will not be stuck with players that are ignorant of what to do, single-handedly wiping parties.

    Another thing you could do with the introduction of this system is up the difficulty of all content that requires proving grounds. Since you can't pass proving grounds if you're not good enough, you can expect a certain amount of competence from players that have completed it, allowing for more complex dungeons/bosses and an added challenge, maybe even an extra tier of content (extreme dungeons maybe?).

    TL;DR for post if you're not interested in wanting a better game:
    - Make proving grounds to improve player skill
    - Add proving ground completion as a requirement to queue level cap content
    - Make level cap content more difficult as player skill grows up for healthy added challenge

    Sidenote: Make boss auto attacks hit harder so cure1 and 2 are actually useful ;3
    (8)
    Last edited by ComradeVodka; 07-03-2017 at 08:34 AM.

  2. #2
    Player
    Sylvina's Avatar
    Join Date
    May 2017
    Posts
    1,102
    Character
    Sylvina Eon
    World
    Exodus
    Main Class
    Warrior Lv 90
    We call this "Hall of the Novice" and it's fine being optional.
    (5)

  3. #3
    Player
    ComradeVodka's Avatar
    Join Date
    Jul 2017
    Posts
    5
    Character
    Comrade Vodka
    World
    Moogle
    Main Class
    White Mage Lv 70
    I played HotN and hardly found it decent preparation
    (3)

  4. #4
    Player
    NolLacnala's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    656
    Character
    Nol Lac'nala
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Sylvina View Post
    We call this "Hall of the Novice" and it's fine being optional.
    Hall of the Novice may be fine as optional, but a Hall of the Professional (Not optional) could do wonders towards raising the skill bar and decreasing the complaining about Royal Menagerie
    (1)

  5. #5
    Player
    Paladinleeds's Avatar
    Join Date
    Sep 2015
    Location
    Ul'dah
    Posts
    2,210
    Character
    Nomfur Farredzasyn
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by NolLacnala View Post
    decreasing the complaining about Royal Menagerie
    We'd just get complaints about "Hall of the Professional" instead.
    (2)
    White Mage ~ Scholar ~ Paladin
    Quote Originally Posted by Spiroglyph View Post
    Boi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing

    As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.

  6. #6
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Sylvina View Post
    We call this "Hall of the Novice" and it's fine being optional.
    There is also this thing called "Guildhests". I did all of them waaaay back at release, and then when I was looking through the Wiki it turns out, no I didn't do the last one, the 8-man one. Good luck waiting for 8 people to do them. Thus it remains not done.

    What SE should do is expand Guildhests all the way to level 70 with everything from level 40+ as 8-man non-Trials versions of mechanics.

    The Guildhests generally prompt you to do things (eg kill or target something) , it's not a stretch to get some AOE dodging, stacking, pillar stacking and such into some of these.

    If you pass all of them, then you're good to go for the game. If you can't do all of them, then Trials and Dungeons with those AOE's should be locked off.
    (0)

  7. #7
    Player
    Core1019's Avatar
    Join Date
    Feb 2015
    Posts
    178
    Character
    Violet Carmine
    World
    Lich
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Sylvina View Post
    We call this "Hall of the Novice" and it's fine being optional.
    No it really isn't. It's not even close to difficult enough and the type of people who would see that they need improving most are also probably the least likely to do it if it's optional.
    (6)

  8. #8
    Player
    Driavna's Avatar
    Join Date
    Sep 2013
    Posts
    1,459
    Character
    Elara Almasombria
    World
    Sagittarius
    Main Class
    Dark Knight Lv 90
    Your current proving ground is the last MSQ boss of SB, he alone covers all the typical mechanics you encounter in any other place.
    (3)

  9. #9
    Player
    ComradeVodka's Avatar
    Join Date
    Jul 2017
    Posts
    5
    Character
    Comrade Vodka
    World
    Moogle
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Driavna View Post
    Your current proving ground is the last MSQ boss of SB, he alone covers all the typical mechanics you encounter in any other place.
    Issue with this is though people should know what to do BEFORE you do that. He is literally impossible if you can't grasp basic mechanics which a lot of people can't.
    (1)

  10. #10
    Player
    Driavna's Avatar
    Join Date
    Sep 2013
    Posts
    1,459
    Character
    Elara Almasombria
    World
    Sagittarius
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by ComradeVodka View Post
    Issue with this is though people should know what to do BEFORE you do that. He is literally impossible if you can't grasp basic mechanics which a lot of people can't.
    All SB dungeons/trials add one or two mechanics, we even have a dungeon showing most, if not all, AOE telegraphs.
    (6)

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