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  1. #1
    Player
    Moxas's Avatar
    Join Date
    Mar 2011
    Posts
    103
    Character
    Star Polaris
    World
    Phoenix
    Main Class
    Goldsmith Lv 70

    Is there a chance of separating the

    Debuff and Buff icons into their own UI?

    Buffs

    http://imgur.com/j6lNLwV

    Debuffs

    http://imgur.com/4r4trkG
    (6)
    Last edited by Moxas; 06-27-2017 at 05:45 PM.

  2. #2
    Player
    Callinon's Avatar
    Join Date
    May 2014
    Location
    ???
    Posts
    1,557
    Character
    Callinon Soulforge
    World
    Ultros
    Main Class
    Dancer Lv 90
    I'd really appreciate this. My buffs are not nearly as important as my debuffs most of the time, but I can't embiggen one without embiggening both.
    (0)

  3. #3
    Player
    Moxas's Avatar
    Join Date
    Mar 2011
    Posts
    103
    Character
    Star Polaris
    World
    Phoenix
    Main Class
    Goldsmith Lv 70
    Quote Originally Posted by Callinon View Post
    I'd really appreciate this. My buffs are not nearly as important as my debuffs most of the time, but I can't embiggen one without embiggening both.
    It's mostly a quality of life thing, my debuffs can clip through my ability texts and all of sorts of weird stuff if i get them, now the PS3 support has ended, maybe we can go all out with the already amazing UI customization.
    (0)

  4. #4
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    +1

    I don't like that if I make the status bar big enough to see the tiny duration numbers in the corner of the icons, then the buff and debuff sides end up so far away from each other. It would be easier to see them both if I could stack them one atop the other.

    Separating the two into different HUD elements would let me do that, would prevent the problem where a good place for one part puts the other in the way of something else, and would let people size them differently if they choose. Overall a nice QoL change.
    (1)
    Last edited by Niwashi; 06-29-2017 at 02:39 AM.

  5. #5
    Player
    Grelvin's Avatar
    Join Date
    Feb 2014
    Posts
    16
    Character
    Grelvin Gilios
    World
    Hyperion
    Main Class
    Archer Lv 34
    +1

    Have wanted this for forever. Would allow rescaling as well. I don't need a giant target frame, but without one I cant really see the enemy debuffs
    (0)
    WTB Support class. I miss you FF11 Bard. Come back to me.

  6. #6
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,162
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Grelvin View Post
    Have wanted this for forever. Would allow rescaling as well. I don't need a giant target frame, but without one I cant really see the enemy debuffs
    The suggestion at hand would not do anything for that. It's about decoupling the "beneficial status effects on self" HUD element from the "detrimental status effects on self" HUD element.

    Decoupling the target status effects HUD element from the target bar HUD element would be a different suggestion.
    (0)
    Error 3102 Club, Order of the 52nd Hour

  7. #7
    Player
    Heleth's Avatar
    Join Date
    Sep 2013
    Posts
    15
    Character
    Serin Raem
    World
    Cerberus
    Main Class
    Marauder Lv 70
    +1
    It is indeed a quality of life thing, but being able to separate buffs and debuffs are my main gripe with the UI.......
    (0)

  8. #8
    Player
    MistyMew's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,474
    Character
    Misty Mew
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    This has been suggested before and I still fully agree, more ui options please!!!

    Separate the buff and debuff bars omg!!
    (0)


    MORE HIGH HEELS + INSTANCED HOUSING! !

  9. #9
    Player

    Join Date
    Oct 2014
    Location
    Limsa Lominsa
    Posts
    46
    Put it in the live letter questions, if you haven't already. I've been caught moaning about this to players before. It'd be very intuitive to lock spaces for debuffs/buffs save that crazy eye dash across a dozen buffs to see where you are for one.
    (0)

  10. #10
    Player
    Tsara_Noga's Avatar
    Join Date
    Jul 2017
    Posts
    4
    Character
    T'sara Noga
    World
    Phoenix
    Main Class
    Bard Lv 70
    Honestly, I'm surprised it isn't possible already.

    Split personal Buffs and Debuffs into their own frames.

    Split Buffs/Debuffs from the Target Frame into individual Frames.

    Also the option to highlight and prioritise your own Buffs/Debuffs on the target.
    Currently I have every other Buffs/Debuffs on Target disabled because I cba to look for my own every time.
    Especially if there are other Bards in the Team.
    (0)