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  1. #21
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by Lelila38 View Post
    SSS is zero help optimising rotations, been there, tried. How fast or slow you kill that dummy doesn't tell you anything useful, let alone prepare you for the actual fight.
    SSS is the best tool for optimising rotations.

    If you want to do any remotely accurate test of your rotation and its dps potential then you need to eliminate as many other variables as possible that might skew the results.

    how slow or fast you kill that dummy tells you a lot. it gives you a reading of your potential performance against where the game thinks it should be for the ilvel that fight / dummy is tuned at....

    a parser cannot do that. all a parser can do is say your dps is x amount. it will not in any way tell you if that is good or bad considering your respective gear. nor will it give you any comparable result....

    I might walk out of an ex primal with 3k dps on my ninja. you might then do the same ex primal and get 3.5k dps. but the 2 are not comparable results because of the sheer number of variables involved....

    you could not say for example that you are a better ninja than me cos you did 500 more dps in that extreme primal. because there are so many variables it's impossible to make an accurate comparison.

    its also possible that even though I did 500 less dps I could be a better ninja than you. because you cannot accurately say what percentage of your 3.5k dps is your dps. and what percentage is padded by various party buffs. to crit rates attack speeds etc etc.. if all those buffs for example made up 20% of that 3.5 damage then you'd only really be doing 2.8k dps in comparison to my 3k....

    the end result is a parser tells you nothing usefull because there's too many variables to make an accurate comparison...

    SSS you can make accurate comparisons because it eliminates virtually all variables... and will tell you a result that can be directly comparable to other players because of all those eliminated variables...

    SSS also sets a bar to measure yourself against. if you're at the ilvel of that dummy test and you beat it you're playing at the level required. if you can't then you need to improve... a parser just saying you did X dps doesn't tell you anything

    All in all I'm not against parsers. but I believe they should stay out of the game until players understand the information a parser actually provides and not the information they think a parser provides....

    and the number of people that want a parser to test / compare there rotations and measure there dps potential. or just have a personal parse of there dps att he end of content clearly illustrate this.
    (0)
    Last edited by Dzian; 06-28-2017 at 04:54 AM.

  2. #22
    Player
    YitharV2's Avatar
    Join Date
    May 2017
    Posts
    468
    Character
    Arnar Grande
    World
    Ultros
    Main Class
    White Mage Lv 70
    (0)

  3. #23
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Orbiaus View Post
    Even if they included a dmg parser just for SSS would be a massive improvement for PS4. Plus it would be a decent compromise to those against it.
    No, that's not really the case. The point of SSS is to tell you if you are doing sufficient damage for your role in certain fights. If you can pass the test, you're doing OK, by that measure. Numbers are not required for that.
    (0)

  4. #24
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,927
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    (0)

  5. #25
    Player

    Join Date
    Sep 2013
    Posts
    261
    (0)

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