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  1. #11
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Well the decision was made despite numerous arguements against them, with rational issues being things like such. At least Bardem's Mettle is the halfway point before they get to the menagerie, to be fair the novice trials really didnt teach a whole lot at all
    (1)

  2. #12
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    The biggest issue I've ran into trying out the Jump potion + scenario skip book on a trial character is that using the book and potion doesn't appear to complete the quests for dying armor, glamour, the stylist for the hair, etc. This can make it a bit awkward for players using the system. It also doesn't auto-complete a lot of the side quests, so depending on the individuals preferences that can be annoying as well.
    (0)

  3. #13
    Player
    Erys's Avatar
    Join Date
    Oct 2015
    Location
    Gridania
    Posts
    191
    Character
    Erys Shir'en
    World
    Zodiark
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by ADVSS View Post
    Well the decision was made despite numerous arguements against them, with rational issues being things like such. At least Bardem's Mettle is the halfway point before they get to the menagerie, to be fair the novice trials really didnt teach a whole lot at all
    2 people can carry that boss. As long as 2 people clear 2 out of the 3 trials you can proceed. It's not really the best trial thingie in the world.
    (3)

  4. #14
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    I had a "mainstream scenario" run today where... everyone was playing it like PotD, how do two people manage to die before the first boss? Tank runs up to collect the trash mobs, but all the DPS are firing away while the tank is running, thus the mobs come back to eat their face. I've also seen this in virtually all content. It never used to be this way.

    The jump potions and the PotD have absolutely ruined players ability to learn how to do anything in the game that they would normally learn just by using that job in those dungeons. Everyone keeps trying to zerg rush.

    Like, if you're going to let players skip the content, you should at least force them, and PotD leveling to do a solo level-cap trial before letting them continue on to 50+ and 60+ content. That content should test that the player actually knows how to play that role (tanking, healing, or dps) and isn't merely being carried or making things unnecessarily chaotic.
    (0)
    Last edited by KisaiTenshi; 06-29-2017 at 01:34 PM.

  5. #15
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by KisaiTenshi View Post
    snip for posting
    Because gear plays a role in how challenging the content is and if someone has been playing for a long time, even having something like the Ironworks gear turns those main scenario quests into a joke. If someone is leveling and is in appropriate gear for the content it will be challenging and they can die easy if they are less experienced. That is how the game actually works. People are going to be geared with whatever the MSQ gives them along with side quests and you can't expect people to be experienced and have top notch gear in the MSQ content. I'm not a fan of having this game community devolve into freaking world of warcraft.
    (0)
    Last edited by Colt47; 06-29-2017 at 08:43 PM.

  6. #16
    Player
    Remus's Avatar
    Join Date
    Aug 2013
    Location
    Garlemald
    Posts
    1,392
    Character
    Robas Kebas
    World
    Odin
    Main Class
    Samurai Lv 100
    I didn't even notice the difference in DF. I honestly forgot they added the jump potion. My experience in DF has still been the same... majority of people being terrible like people said.
    (3)
    Last edited by Remus; 06-30-2017 at 05:43 AM.

  7. #17
    Player
    BlastHardcheese's Avatar
    Join Date
    Jun 2017
    Posts
    112
    Character
    Green Flame
    World
    Omega
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Remus View Post
    snip
    This. To a degree.

    What definitely has happened with PoTD and jump potions is that it's happening accross the whole leveling process now as opposed to generally petering out around Cutters Cry.

    I hate the mentality PoTD bred in the DF, jump potions just made it worse.
    (2)

  8. #18
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    I had a healer with a newbie plant next to her name in the last story trial of SB...I looked at her profile and saw that this was the only true job to 70 so I knew that she must have bought a jump potion. She was terrible at healing and I believe that she did not even have swiftcast..we stood no chance.

    I am not saying that those people are wrong to buy this but I still hope that I get better healers next time and I really hope that those healers and other jumpers are training a lot otherwise they will have a hard time in this game.
    (2)
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  9. #19
    Player
    Seryne's Avatar
    Join Date
    Jan 2014
    Location
    Mist
    Posts
    598
    Character
    Dhembryda Frydwilfwyn
    World
    Coeurl
    Main Class
    Fisher Lv 100
    For the love of the twelve, yes. Or at least read a guide about what you're boosting. Both the ASTs I had in my Zurvan normal just now were level boosted. They let the MT die somehow which made Zurvan turn his sights on my squishy BLM self. Thankfully Lucid Dreaming and Diversion saved me. I ended up dying though to unavoidable damage from the DoT he throws on you to break the seals because they threw zero heals on me despite me being right next to one of them.

    Pretty much my experience with boosted players has been terrible. However, I don't think it's even because of the boost because I'm sure they'd still be terrible otherwise. I'm just getting them in my groups in later content because of it.
    (3)

  10. #20
    Player
    loreleidiangelo's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    Quote Originally Posted by Remus View Post
    I didn't even notice the difference in DF. I honestly they forgot they added the jump potion. My experience in DF has still been the same... majority of people being terrible like people said.
    Same here. I think the AST in my Susano normal was boosted because they went Diurnal Sect but never kept A.Bene on the tank, or used Collective/Earthly Star/Dignity...I think I did something like double their healing numbers - in Noct Sect lol.

    Honestly, the only thing that made me think they were a booster was the total absence of any Aspected Bene whatsoever. Not using any of the other abilities is pretty par for the course in my dealing with other DF ASTs.
    (0)

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