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  1. #1
    Player
    Kumori_Kumo's Avatar
    Join Date
    Jul 2015
    Posts
    222
    Character
    Kumori Kumo
    World
    Gilgamesh
    Main Class
    Warrior Lv 70

    Not sure if Tenacity is working as intended

    When submitting a bug report, please use the below template and thoroughly fill out the necessary information.

    Time: 10:04 PM
    Frequency: Always
    World name: Gilgamesh
    Character name: Kumori Kumo
    Monster name: All monsters and training dummies
    Class/Level: 64 Warrior
    Party or solo: Both
    Area and coordinates: Everywhere
    Steps:
    1. Equip more tenacity via gear or otherwise.
    2. Attack/Get Hit/Get Healed
    3. Effect is incredibly small or nonexistent.

    Submitting to find out if the very small stat gains are intentional or not.
    (7)

  2. #2
    Player
    Drudwyn's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    28
    Character
    Drudwyn Alphus
    World
    Shiva
    Main Class
    Dragoon Lv 70
    Adding in some evidence from reddit for the steps:

    According to this

    https://www.reddit.com/r/ffxiv/comme...talk_tenacity/

    "Fast Blade Average Before Tenacity - 1048.52
    Fast Blade Average After Tenacity - 1052.88

    That's a WHOPPING .414% Damage increase, 2.66% Increase with 1750 Tenacity

    Clemency Average Before Tenacity - 7134.96
    Clemency Average After Tenacity - 7183.36

    Oh baby, .673% Heal increase on clemency, 4.32% increase with 1750 Tenacity

    Stone Hit Average Before Tenacity - 1795.60
    Stone Hit Average After Tenacity - 1785.88

    a .541% Damage decrease over 216 Tenacity. 3.47% increase with 1750 Tenacity."


    The gains are EXTREMELY small. So low it has no effect on anything. Is it supposed to be like this? It doesn't even sound worth melding with such low returns.
    (5)

  3. #3
    Player
    HaelseMikiro's Avatar
    Join Date
    Aug 2013
    Location
    Limsa-Lominsa
    Posts
    700
    Character
    Febreealle Goldlyonse
    World
    Gilgamesh
    Main Class
    Archer Lv 70
    Looks to me that SE at least managed to make Tenacity on par with Parry in usefulness, while removing the pesky RNG aspect of it.
    (2)