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  1. #141
    Player
    Odeon's Avatar
    Join Date
    Apr 2012
    Location
    Ul'Dah
    Posts
    35
    Character
    Zoey Deixis
    World
    Omega
    Main Class
    Paladin Lv 70
    Please do not make the content easier. I'm playing with a friend and we are currently still going through Heavensward content, and every trial or whatever we have to face in the MSQ is just completely and utterly destroyed by people who are just there to carry their own friends.

    By the time we reach the end of Stormblood content, I'm sure people will be better geared, and more will be used to the fight, enough that it should be a fair fight, don't make it easier or we'll just stand in a corner, again, with nothing to do but wait until this is over...
    (3)

  2. #142
    Player
    EorzeaHero69's Avatar
    Join Date
    Sep 2014
    Location
    Ul'dah, Thanalan
    Posts
    738
    Character
    George Strong
    World
    Excalibur
    Main Class
    Paladin Lv 100
    Difficulty is fine as it is.
    (2)

  3. #143
    Player
    Wasted's Avatar
    Join Date
    Apr 2016
    Location
    Gridania
    Posts
    19
    Character
    Fae Cobalt
    World
    Cerberus
    Main Class
    Ninja Lv 80
    Quote Originally Posted by Vallamaria View Post
    Oh, look. It's the obligatory "I can't stand having content that isn't super easy! So I demand you nerf it so I can faceroll it rather than learning how to get better!" post that shows up every expansion. Not exactly unexpected. Seeing as bads still insist on refusing to learn how to play the game or work with others. A problem only made even worse by newer players who join the game and immediately level jump and story skip straight to Stormblood.
    Don't forget, these SAME players will then complain about content being too easy and it's boring if SE listen to these kinds of... "people."
    (1)

  4. #144
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    The fight is definitely challenging, it requires you to pay attention and execute mechanics perfectly, taking down adds, staying mobile and popping cooldowns while doing mechanics and using your utility. I legit enjoy this fight.

    That being said, it's too difficult for an MSQ level group quest and does deserve a nerf.
    (0)

  5. #145
    Player
    Braneric's Avatar
    Join Date
    Mar 2016
    Posts
    28
    Character
    Braneric Gedslas
    World
    Gilgamesh
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by Khalithar View Post
    The fight is definitely challenging, it requires you to pay attention and execute mechanics perfectly, taking down adds, staying mobile and popping cooldowns while doing mechanics and using your utility. I legit enjoy this fight.

    That being said, it's too difficult for an MSQ level group quest and does deserve a nerf.
    Why can't MSQ content be challenging?
    (6)

  6. #146
    Player
    A-Rook's Avatar
    Join Date
    Mar 2017
    Posts
    44
    Character
    Valke D'aubigny
    World
    Zalera
    Main Class
    Astrologian Lv 80
    I'd hate for this fight to be nerfed! Honestly, it's tough, but it's incredible exhilarating (especially healing through it).

    I've found that sometimes dealing with the DF party you get paired with can be harder than simply learning the fight and progressing. Not for any skill reasons, but just because it seems like enough people have earned clears at this point to start instantly bailing after the first wipe because they don't want to deal with fresh players.

    The expansion is still technically brand new, and this is a story trial (not even EX), but some groups don't want to deal with anyone goofing even if it's their first time. The attitude I've encountered seems to treat Shin as if this is an EX primal- know the guide, know the fight, mess up and you're not worth the time. The thing is...it isn't an EX, even if the demands placed on the players are similar.

    My personal experience with this below the cut:
    Been taking my time with the MSQ and just got to Shinryuu this morning. I've done EX primals and some raiding content, so picking up the mechanics wasn't too much of a hassle once I knew what to look for.

    Tried to clear it and had two failed DF instances where people just up and left even though the party was close to clearing. Both of those instances also contained the same troll bard who would queue in and then immediately run off the ledge before Shin had even been pulled. They'd lie there dead regardless of rez's, or rez and then run off the edge again. We asked them to join us in doing the duty (no response) and eventually vote kicked both times, but then people would leave en mass either immediately after or the moment a wipe occurred. If they didn't, and we did a couple more runs, everybody would just vote to end the encounter even if we had been close to clearing. I ended up reporting the bard, but it wasn't just that one player contributing to the uphill battle.

    I ran two more times, one that got cut short because there were a bunch of new players and everyone immediately bailed and another that went well and was fought hard, but that ended when a couple people had to run to work.


    Overall, I think this is such a hard instance because it demands that players work together to overcome the mechanics and damage. Everybody needs to be maximizing theirs skillsets and executing mechanics to make it through, but it's a learning process. You can definitely do it and it's amazing once you do.

    So, I guess my opinion isn't that the fight needs to be nerfed, but that people going into the fight need to nerf their expectations of it being a quick or easy clear. Everybody should try to go into it with an open mind and a willingness to just take what comes and try to make it work.
    (6)
    Last edited by A-Rook; 07-13-2017 at 11:42 PM.

  7. #147
    Player
    Rhysati's Avatar
    Join Date
    Sep 2013
    Posts
    407
    Character
    Madeye Moxie
    World
    Balmung
    Main Class
    Bard Lv 70
    Queued into it via duty finder. Our party wiped twice and then downed him on the third time. The fight isnt actually hard. Just always be ready to move. If you know the fight explain it to your party.
    (1)

  8. #148
    Player
    YitharV2's Avatar
    Join Date
    May 2017
    Posts
    468
    Character
    Arnar Grande
    World
    Ultros
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Braneric View Post
    Why can't MSQ content be challenging?
    Because of the average player in this game. Note that I'm not calling for nerfs or anything, just pointing out facts.

    https://www.reddit.com/r/ffxiv/comme...rd_for_people/
    https://www.reddit.com/r/ffxiv/comme..._like/cqdkem7/
    https://www.reddit.com/r/ffxiv/comme...ayers_will_be/
    (1)

  9. #149
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Braneric View Post
    Why can't MSQ content be challenging?
    That's why I run ex primals and savage mode, for the challenge. MSQ should be casual very easy to easy content for the casual players that won't touch difficult content. Leave the raid mechanics in raids and keep MSQ 4man parties or soloable only.

    For the record I one shot shinryu the first time I did it with 7 new players, again, I'm fine with the mechanics and the difficulty, but it shouldn't be in the MSQ.
    (1)

  10. #150
    Player
    RukiaFae's Avatar
    Join Date
    Feb 2015
    Posts
    641
    Character
    Rukia Fae
    World
    Goblin
    Main Class
    Goldsmith Lv 78
    Nope this is fine for an ending MSQ. It is a nice challenge but not impossible like people claim. Even if people die multiple times you can still beat it. I know because it happened to me. I didn't know anything, had ok gear, and died multiple times but we still cleared it on my first run and I was a healer. You don't have to play perfectly to beat it. You just have to move a lot and pay attention. This is the right level of difficulty because it is punishing but even if you suck or new, the group can basically carry you to victory.
    (3)

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